1 | |
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2 | #include <stdlib.h> |
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3 | |
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4 | #include "common.h" |
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5 | |
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6 | static void draw_small_explosion( int x, int y, int frame ); |
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7 | static void draw_medium_explosion( int x, int y, int frame ); |
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8 | |
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9 | void init_explosions( game *g, explosions *ex ) |
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10 | { |
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11 | int i; |
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12 | |
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13 | for( i = 0; i < EXPLOSIONS; i++ ) |
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14 | { |
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15 | ex->type[i] = EXPLOSION_NONE; |
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16 | } |
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17 | } |
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18 | |
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19 | void add_explosion( game *g, explosions *ex, int x, int y, int vx, int vy, int type ) |
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20 | { |
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21 | int i; |
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22 | |
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23 | for( i = 0; i < EXPLOSIONS; i++ ) |
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24 | { |
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25 | if( ex->type[i] == EXPLOSION_NONE ) |
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26 | { |
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27 | ex->type[i] = type; |
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28 | ex->x[i] = x; |
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29 | ex->y[i] = y; |
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30 | ex->vx[i] = vx; |
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31 | ex->vy[i] = vy; |
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32 | switch( type ) |
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33 | { |
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34 | case EXPLOSION_MEDIUM: |
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35 | ex->n[i] = 11; |
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36 | break; |
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37 | case EXPLOSION_SMALL: |
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38 | ex->n[i] = 7; |
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39 | break; |
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40 | } |
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41 | break; |
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42 | } |
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43 | } |
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44 | } |
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45 | |
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46 | void draw_explosions( game *g, explosions *ex ) |
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47 | { |
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48 | int i; |
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49 | |
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50 | for( i = 0; i < EXPLOSIONS; i++ ) |
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51 | { |
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52 | #if 0 |
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53 | gfx_color( GREEN ); |
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54 | gfx_goto( ex->x[i] + 3, ex->y[i] ); |
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55 | switch( GET_RAND(0,3) ) |
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56 | { |
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57 | case 0: |
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58 | gfx_putchar( 'p' ); |
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59 | gfx_putchar( 'i' ); |
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60 | gfx_putchar( 'f' ); |
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61 | break; |
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62 | case 1: |
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63 | gfx_putchar( 'p' ); |
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64 | gfx_putchar( 'a' ); |
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65 | gfx_putchar( 'f' ); |
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66 | break; |
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67 | case 2: |
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68 | gfx_putchar( 'p' ); |
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69 | gfx_putchar( 'o' ); |
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70 | gfx_putchar( 'u' ); |
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71 | gfx_putchar( 'f' ); |
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72 | break; |
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73 | } |
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74 | gfx_putchar( '!' ); |
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75 | #endif |
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76 | |
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77 | switch( ex->type[i] ) |
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78 | { |
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79 | case EXPLOSION_MEDIUM: |
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80 | draw_medium_explosion( ex->x[i], ex->y[i], ex->n[i] ); |
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81 | break; |
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82 | case EXPLOSION_SMALL: |
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83 | draw_small_explosion( ex->x[i], ex->y[i], ex->n[i] ); |
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84 | break; |
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85 | case EXPLOSION_NONE: |
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86 | break; |
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87 | } |
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88 | } |
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89 | } |
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90 | |
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91 | void update_explosions( game *g, explosions *ex ) |
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92 | { |
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93 | int i; |
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94 | |
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95 | for( i = 0; i < EXPLOSIONS; i++ ) |
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96 | { |
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97 | switch( ex->type[i] ) |
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98 | { |
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99 | case EXPLOSION_MEDIUM: |
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100 | case EXPLOSION_SMALL: |
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101 | ex->x[i] += ex->vx[i]; |
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102 | ex->y[i] += ex->vy[i]; |
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103 | ex->n[i]--; |
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104 | if( ex->n[i] < 0 ) |
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105 | { |
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106 | ex->type[i] = EXPLOSION_NONE; |
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107 | } |
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108 | break; |
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109 | case EXPLOSION_NONE: |
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110 | break; |
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111 | } |
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112 | } |
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113 | } |
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114 | |
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115 | static void draw_small_explosion( int x, int y, int frame ) |
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116 | { |
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117 | switch( frame ) |
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118 | { |
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119 | case 6: |
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120 | gfx_color( YELLOW ); |
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121 | gfx_goto( x, y ); |
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122 | gfx_putchar( '+' ); |
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123 | break; |
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124 | case 5: |
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125 | gfx_color( YELLOW ); |
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126 | gfx_goto( x, y ); |
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127 | gfx_putchar( 'o' ); |
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128 | break; |
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129 | case 4: |
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130 | gfx_color( YELLOW ); |
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131 | gfx_goto( x, y-1 ); |
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132 | gfx_putchar( '_' ); |
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133 | gfx_goto( x-1, y ); |
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134 | gfx_putstr( ")_(" ); |
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135 | break; |
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136 | case 3: |
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137 | gfx_color( YELLOW ); |
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138 | gfx_goto( x-1, y-1 ); |
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139 | gfx_putstr( "._," ); |
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140 | gfx_goto( x-1, y ); |
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141 | gfx_putstr( ")_(" ); |
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142 | gfx_goto( x-1, y+1 ); |
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143 | gfx_putstr( "\' `" ); |
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144 | break; |
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145 | case 2: |
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146 | gfx_color( YELLOW ); |
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147 | gfx_goto( x-1, y-1 ); |
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148 | gfx_putstr( ".v," ); |
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149 | gfx_goto( x-1, y ); |
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150 | gfx_putstr( "> <" ); |
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151 | gfx_goto( x-1, y+1 ); |
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152 | gfx_putstr( "\'^`" ); |
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153 | break; |
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154 | case 1: |
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155 | gfx_color( WHITE ); |
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156 | gfx_goto( x-1, y-1 ); |
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157 | gfx_putstr( ". ," ); |
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158 | gfx_goto( x-1, y ); |
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159 | gfx_putstr( " " ); |
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160 | gfx_goto( x-1, y+1 ); |
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161 | gfx_putstr( "\' `" ); |
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162 | break; |
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163 | } |
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164 | } |
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165 | |
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166 | static void draw_medium_explosion( int x, int y, int frame ) |
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167 | { |
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168 | gfx_color( YELLOW ); |
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169 | |
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170 | switch( frame ) |
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171 | { |
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172 | case 10: |
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173 | gfx_goto( x, y ); |
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174 | gfx_putchar( '+' ); |
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175 | break; |
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176 | case 9: |
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177 | gfx_goto( x, y ); |
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178 | gfx_putchar( 'o' ); |
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179 | break; |
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180 | case 8: |
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181 | gfx_goto( x, y-1 ); |
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182 | gfx_putchar( '_' ); |
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183 | gfx_goto( x-1, y ); |
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184 | gfx_putstr( ")_(" ); |
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185 | break; |
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186 | case 7: |
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187 | gfx_goto( x-1, y-1 ); |
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188 | gfx_putstr( "._," ); |
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189 | gfx_goto( x-1, y ); |
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190 | gfx_putstr( ")_(" ); |
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191 | gfx_goto( x-1, y+1 ); |
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192 | gfx_putstr( "\' `" ); |
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193 | break; |
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194 | case 6: |
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195 | gfx_goto( x-1, y-1 ); |
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196 | gfx_putstr( ".v," ); |
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197 | gfx_goto( x-1, y ); |
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198 | gfx_putstr( "> <" ); |
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199 | gfx_goto( x-1, y+1 ); |
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200 | gfx_putstr( "\'^`" ); |
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201 | break; |
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202 | case 5: |
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203 | gfx_color( RED ); |
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204 | case 4: |
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205 | gfx_goto( x-2, y-1 ); |
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206 | gfx_putstr( "_\\~/_" ); |
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207 | gfx_goto( x-2, y ); |
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208 | gfx_putstr( "> <" ); |
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209 | gfx_goto( x-2, y+1 ); |
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210 | gfx_putstr( "~/_\\~" ); |
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211 | break; |
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212 | case 3: |
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213 | gfx_color( RED ); |
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214 | case 2: |
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215 | gfx_goto( x-2, y-1 ); |
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216 | gfx_putstr( "_\\ /_" ); |
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217 | gfx_goto( x-2, y ); |
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218 | gfx_putstr( "_ _" ); |
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219 | gfx_goto( x-2, y+1 ); |
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220 | gfx_putstr( " / \\ " ); |
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221 | break; |
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222 | case 1: |
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223 | gfx_color( WHITE ); |
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224 | gfx_goto( x-2, y-1 ); |
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225 | gfx_putstr( ". \' ," ); |
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226 | gfx_goto( x-2, y ); |
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227 | gfx_putstr( " " ); |
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228 | gfx_goto( x-2, y+1 ); |
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229 | gfx_putstr( "\' . `" ); |
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230 | break; |
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231 | } |
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232 | } |
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233 | |
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