source: ttyvaders/trunk/TODO @ 194

Last change on this file since 194 was 194, checked in by Sam Hocevar, 19 years ago
  • BUGS TODO: + Removed libcaca stuff.
  • data/bongem.txt: + Fixed sprite syntax.
  • src/: + Set framerate to 25fps instead of 10fps. + Updated code to latest libcaca changes.
  • Property svn:keywords set to Id
File size: 797 bytes
RevLine 
[160]1$Id: TODO 194 2003-11-16 15:31:14Z sam $
[28]2
[160]3   o  Let the ship pick up bonuses
[28]4
[160]5   o  Alien swarms, programmed behaviour
[28]6
[160]7   o  Spiral weapon (vertical sine)
[28]8
[160]9   o  Stick aliens to tunnel
[28]10
[160]11   o  Change tunnel colour
[28]12
[160]13   o  Draw bosses
[28]14
[160]15   o  Promote precision for all coordinates except screen
[28]16
[160]17   o  Animate the ship
[28]18
[160]19   o  The nuke should break the tunnel
20      Or at least a bit
[28]21
[160]22   o  The laser stays alive when the ship explodes
[28]23
[160]24   o  DONE 12 Nov 2003: Write a generic drawing library with automatic clipping
25   o  DONE 23 Dec 2002: Handle life
26   o  DONE 23 Dec 2002: Mega ball
27   o  DONE 23 Dec 2002: Fragmentation bomb (merge with mega-ball?)
28   o  DONE 23 Dec 2002: Fill holes in the tunnel when |step| > 2
29   o  DONE 19 Dec 2002: Tunnel sometimes doesn't get drawn on the left
30   o  DONE 18 Dec 2002: Draw a 3rd alien type
[28]31
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