1 | /* |
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2 | * libee ASCII-Art library |
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3 | * Copyright (c) 2002, 2003 Sam Hocevar <sam@zoy.org> |
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4 | * All Rights Reserved |
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5 | * |
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6 | * $Id: sprite.c 159 2003-11-12 21:18:50Z sam $ |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or modify |
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9 | * it under the terms of the GNU General Public License as published by |
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10 | * the Free Software Foundation; either version 2 of the License, or |
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11 | * (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | */ |
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22 | |
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23 | #include "config.h" |
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24 | |
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25 | #include <stdio.h> |
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26 | #include <stdlib.h> |
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27 | #include <string.h> |
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28 | |
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29 | #include "ee.h" |
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30 | #include "ee_internals.h" |
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31 | |
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32 | struct ee_frame |
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33 | { |
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34 | int w, h; |
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35 | int dx, dy; |
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36 | char *chars; |
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37 | int *color; |
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38 | }; |
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39 | |
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40 | struct ee_sprite |
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41 | { |
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42 | int nf; |
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43 | struct ee_frame *frames; |
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44 | }; |
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45 | |
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46 | struct ee_sprite *ee_load_sprite(const char *file) |
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47 | { |
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48 | char buf[BUFSIZ]; |
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49 | struct ee_sprite *sprite; |
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50 | FILE *fd; |
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51 | |
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52 | fd = fopen(file, "r"); |
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53 | if(fd == NULL) |
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54 | return NULL; |
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55 | |
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56 | sprite = malloc(sizeof(struct ee_sprite)); |
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57 | sprite->nf = 0; |
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58 | sprite->frames = NULL; |
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59 | |
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60 | while(!feof(fd)) |
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61 | { |
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62 | int x, y; |
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63 | int w = 0, h = 0, dx = 0, dy = 0; |
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64 | struct ee_frame *frame; |
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65 | |
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66 | /* Get width and height */ |
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67 | if(!fgets(buf, BUFSIZ, fd)) |
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68 | break; |
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69 | |
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70 | sscanf(buf, "%i %i %i %i", &w, &h, &dx, &dy); |
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71 | if(w <= 0 || h <= 0 || w > BUFSIZ / 2) |
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72 | break; |
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73 | |
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74 | if(sprite->nf++) |
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75 | sprite->frames = realloc(sprite->frames, |
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76 | sprite->nf * sizeof(struct ee_frame)); |
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77 | else |
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78 | sprite->frames = malloc(sprite->nf * sizeof(struct ee_frame)); |
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79 | frame = &sprite->frames[sprite->nf - 1]; |
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80 | |
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81 | frame->w = w; |
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82 | frame->h = h; |
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83 | frame->dx = dx; |
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84 | frame->dy = dy; |
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85 | frame->chars = malloc(w * h * sizeof(char)); |
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86 | frame->color = malloc(w * h * sizeof(int)); |
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87 | |
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88 | for(y = 0; y < h; y++) |
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89 | { |
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90 | if(!fgets(buf, BUFSIZ, fd)) |
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91 | goto failed; |
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92 | |
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93 | for(x = 0; x < w && buf[x] && buf[x] != '\r' && buf[x] != '\n'; x++) |
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94 | frame->chars[w * y + x] = buf[x]; |
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95 | |
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96 | for(; x < w; x++) |
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97 | frame->chars[w * y + x] = ' '; |
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98 | } |
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99 | |
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100 | for(y = 0; y < h; y++) |
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101 | { |
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102 | if(!fgets(buf, BUFSIZ, fd)) |
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103 | goto failed; |
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104 | |
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105 | for(x = 0; x < w && buf[x] && buf[x] != '\r' && buf[x] != '\n'; x++) |
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106 | frame->color[w * y + x] = buf[x] - 'a'; |
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107 | |
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108 | for(; x < w; x++) |
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109 | frame->color[w * y + x] = ' ' - 'a'; |
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110 | } |
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111 | |
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112 | continue; |
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113 | |
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114 | failed: |
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115 | free(sprite->frames[sprite->nf - 1].chars); |
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116 | free(sprite->frames[sprite->nf - 1].color); |
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117 | sprite->nf--; |
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118 | break; |
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119 | } |
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120 | |
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121 | fclose(fd); |
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122 | |
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123 | if(sprite->nf == 0) |
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124 | { |
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125 | free(sprite); |
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126 | return NULL; |
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127 | } |
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128 | |
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129 | return sprite; |
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130 | } |
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131 | |
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132 | int ee_get_sprite_frames(struct ee_sprite *sprite) |
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133 | { |
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134 | if(sprite == NULL) |
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135 | return 0; |
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136 | |
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137 | return sprite->nf; |
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138 | } |
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139 | |
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140 | int ee_get_sprite_width(struct ee_sprite *sprite, int f) |
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141 | { |
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142 | if(sprite == NULL) |
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143 | return 0; |
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144 | |
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145 | if(f < 0 || f >= sprite->nf) |
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146 | return 0; |
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147 | |
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148 | return sprite->frames[f].w; |
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149 | } |
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150 | |
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151 | int ee_get_sprite_height(struct ee_sprite *sprite, int f) |
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152 | { |
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153 | if(sprite == NULL) |
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154 | return 0; |
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155 | |
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156 | if(f < 0 || f >= sprite->nf) |
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157 | return 0; |
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158 | |
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159 | return sprite->frames[f].h; |
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160 | } |
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161 | |
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162 | int ee_get_sprite_dx(struct ee_sprite *sprite, int f) |
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163 | { |
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164 | if(sprite == NULL) |
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165 | return 0; |
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166 | |
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167 | if(f < 0 || f >= sprite->nf) |
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168 | return 0; |
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169 | |
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170 | return sprite->frames[f].dx; |
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171 | } |
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172 | |
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173 | int ee_get_sprite_dy(struct ee_sprite *sprite, int f) |
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174 | { |
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175 | if(sprite == NULL) |
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176 | return 0; |
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177 | |
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178 | if(f < 0 || f >= sprite->nf) |
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179 | return 0; |
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180 | |
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181 | return sprite->frames[f].dy; |
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182 | } |
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183 | |
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184 | void ee_draw_sprite(int x, int y, struct ee_sprite *sprite, int f) |
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185 | { |
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186 | int i, j, oldcol; |
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187 | struct ee_frame *frame; |
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188 | |
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189 | if(sprite == NULL) |
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190 | return; |
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191 | |
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192 | if(f < 0 || f >= sprite->nf) |
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193 | return; |
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194 | |
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195 | frame = &sprite->frames[f]; |
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196 | |
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197 | oldcol = ee_get_color(); |
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198 | |
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199 | for(j = 0; j < frame->h; j++) |
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200 | { |
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201 | for(i = 0; i < frame->w; i++) |
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202 | { |
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203 | int col = frame->color[frame->w * j + i]; |
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204 | if(col >= 0) |
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205 | { |
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206 | ee_set_color(col); |
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207 | ee_putchar(x + i - frame->dx, y + j - frame->dy, |
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208 | frame->chars[frame->w * j + i]); |
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209 | } |
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210 | } |
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211 | } |
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212 | |
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213 | ee_set_color(oldcol); |
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214 | } |
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215 | |
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216 | void ee_free_sprite(struct ee_sprite *sprite) |
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217 | { |
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218 | int i; |
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219 | |
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220 | if(sprite == NULL) |
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221 | return; |
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222 | |
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223 | for(i = sprite->nf; i--;) |
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224 | { |
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225 | struct ee_frame *frame = &sprite->frames[i]; |
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226 | free(frame->chars); |
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227 | free(frame->color); |
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228 | } |
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229 | |
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230 | free(sprite->frames); |
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231 | free(sprite); |
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232 | } |
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233 | |
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