source: libcaca/trunk/TODO @ 50

Last change on this file since 50 was 49, checked in by Sam Hocevar, 20 years ago
  • the beam now digs the tunnel.
  • the starfield is now an array of stars.
  • fixed wall rendering (offset issues and disappearing left wall).
  • 32 seekers on fragbomb explosion, not 16.
File size: 740 bytes
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1Things to do
2
3 * let the ship pick up bonuses
4
5 * handle life
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7 * alien swarms, programmed behaviour
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9 * sprite library
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11 DONE 23 Dec 2002: mega ball
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13 * spiral weapon (vertical sine)
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15 DONE 23 Dec 2002: fragmentation bomb (merge with mega-ball?)
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17 * stick aliens to tunnel
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19 * change tunnel colour
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21 * fill holes in the tunnel when |step| > 2
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23 DONE Dec 18 2002: draw a 3rd alien type
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25 * draw bosses
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27 * port to conio.h
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29 * clip graphics
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31 * promote precision for all coordinates except screen
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33 DONE Dec 19 2002: tunnel sometimes doesn't get drawn on the left
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35 * write a generic drawing library with automatic clipping
36
37 * write a linux console output for the drawing library
38
39 * animate the ship
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41 * the nuke should break the tunnel
42
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