source: ttyvaders

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Diff Rev Age Author Log Message
(edit) @86   16 years Sam Hocevar * libee/Makefile.am, test/Makefile.am: + Added more compiler …
(edit) @84   16 years Sam Hocevar * libee/ee.c: Fixed a compilation warning.
(edit) @82   16 years Sam Hocevar * libee/ee.c: Exact line fill in ee_clear().
(edit) @80   16 years Sam Hocevar * libee is now standalone.
(edit) @78   16 years Sam Hocevar * libee is now (almost) standalone.
(edit) @76   16 years Sam Hocevar * libee/ee.c: + First file in libee, from src/graphics.c. + …
(edit) @74   16 years Sam Hocevar * bootstrap: always remove autom4te.cache.
(edit) @72   16 years Sam Hocevar * Fixed keywords, ignore, and lots of tiny SVN things.
(edit) @70   17 years Sam Hocevar * support for boxes * application: pause box
(edit) @68   17 years Sam Hocevar * cosmetic code changes. * fixed a bug in the tunnel munching.
(edit) @66   17 years Sam Hocevar * fixed the ncurses build. * replaced '�' with ':' in the fragbomb …
(edit) @64   17 years Sam Hocevar * new timestamp for a new snapshot. * lots of sanity checks in …
(edit) @62   17 years Sam Hocevar * better handling of special weapon timeout. * the bomb is now part …
(edit) @60   17 years Sam Hocevar * aliens are now named foo, bar and baz. * beginning of life jauges.
(edit) @58   17 years Sam Hocevar * ship has vx and vy.
(edit) @56   17 years Sam Hocevar * cosmetic change: reworked draw_tunnel.
(edit) @54   17 years Sam Hocevar * lasers are now twice as fast. * walls are now filled, and …
(edit) @52   17 years Sam Hocevar * added support for --disable-slang. * fixed an overflow in the …
(edit) @50   17 years Sam Hocevar * the beam now digs the tunnel. * the starfield is now an array of …
(edit) @48   17 years Sam Hocevar * seekers and homing bombs react more quickly. * 16 seekers on …
(edit) @46   17 years Sam Hocevar * fixed a segfault when the target seeker speed was zero. * …
(edit) @44   17 years Sam Hocevar * Removed the dependency on <math.h>. We don't need no stinking sqrt!
(edit) @42   17 years Sam Hocevar * dead aliens don't explode in the collision loop but in their update …
(edit) @40   17 years Sam Hocevar * Moved generated autotools files to the autotools/ directory.
(edit) @38   17 years Sam Hocevar * I think I fucked up the $Id tags on my previous commit.
(edit) @36   17 years Sam Hocevar * added the COPYING file (GPLv2). * added GPL headers to source files.
(edit) @34   17 years Sam Hocevar * tab == hotkey for CEO alert.
(edit) @32   17 years Sam Hocevar * 3rd alien type.
(edit) @30   17 years Sam Hocevar * Scrapped Makefile.
(edit) @28   17 years Sam Hocevar * README and TODO files.
(edit) @26   17 years Sam Hocevar * the bomb's head is now white
(edit) @24   17 years Sam Hocevar * new weapon: bomb. * beam now collides with aliens.
(edit) @22   17 years Sam Hocevar * 'beam' weapon.
(edit) @20   17 years Sam Hocevar * real Debian package files. * two new types of aliens. only one …
(edit) @18   17 years Sam Hocevar * autotoolificationized the whole thing.
(edit) @16   17 years Sam Hocevar * moved nuke from explosions to weapons. * used a cool Bresenham …
(edit) @14   17 years Sam Hocevar * .cvsignore file.
(edit) @12   17 years Sam Hocevar * First commit. Scrolling works, some weaponry, controls, tunnel …
(add) @10   17 years Sam Hocevar ../svn-merge-repos.pl: mkdir /ttyvaders
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