Index: ttyvaders/trunk/src/bonus.c
===================================================================
--- ttyvaders/trunk/src/bonus.c	(revision 1460)
+++ ttyvaders/trunk/src/bonus.c	(revision 2990)
@@ -19,10 +19,10 @@
 #include "common.h"
 
-cucul_canvas_t *heart_sprite;
-cucul_canvas_t *gem_sprite;
+caca_canvas_t *heart_sprite;
+caca_canvas_t *gem_sprite;
 
 void init_bonus(game *g, bonus *bo)
 {
-    cucul_buffer_t *b;
+    caca_buffer_t *b;
     int i;
 
@@ -32,11 +32,11 @@
     }
 
-    b = cucul_load_file("data/bonheart.caca");
-    heart_sprite = cucul_import_canvas(b, "");
-    cucul_free_buffer(b);
+    b = caca_load_file("data/bonheart.caca");
+    heart_sprite = caca_import_canvas(b, "");
+    caca_free_buffer(b);
 
-    b = cucul_load_file("data/bongem.caca");
-    gem_sprite = cucul_import_canvas(b, "");
-    cucul_free_buffer(b);
+    b = caca_load_file("data/bongem.caca");
+    gem_sprite = caca_import_canvas(b, "");
+    caca_free_buffer(b);
 }
 
@@ -50,10 +50,10 @@
         {
             case BONUS_GREEN:
-                cucul_set_canvas_frame(gem_sprite, (bo->n[i]/2 % 3) ? 0 : 1);
-                cucul_blit(g->cv, bo->x[i], bo->y[i], gem_sprite, NULL);
+                caca_set_canvas_frame(gem_sprite, (bo->n[i]/2 % 3) ? 0 : 1);
+                caca_blit(g->cv, bo->x[i], bo->y[i], gem_sprite, NULL);
                 break;
             case BONUS_LIFE:
-                cucul_set_canvas_frame(heart_sprite, (bo->n[i] % 3) ? 0 : 1);
-                cucul_blit(g->cv, bo->x[i], bo->y[i], heart_sprite, NULL);
+                caca_set_canvas_frame(heart_sprite, (bo->n[i] % 3) ? 0 : 1);
+                caca_blit(g->cv, bo->x[i], bo->y[i], heart_sprite, NULL);
                 break;
             case BONUS_NONE:
