Changeset 2879


Ignore:
Timestamp:
10/06/08 21:33:15 (5 years ago)
Author:
sam
Message:

doc: rewrite the tutorial to reflect recent API updates.

File:
1 edited

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  • libcaca/trunk/doc/tutorial.dox

    r2824 r2879  
    33/** \page libcaca-tutorial A libcaca tutorial 
    44 
    5 First, a working program, very simple, to check you can compile and run it: 
     5First, a very simple working program, to check for basic libcaca 
     6functionalities. 
    67 
    78\code 
    89 
    910#include <caca.h> 
    10 #include <caca.h> 
    1111 
    1212int main(void) 
    1313{ 
    14     /* Initialise libcaca */ 
    1514    caca_canvas_t *cv; caca_display_t *dp; caca_event_t ev; 
     15 
    1616    dp = caca_create_display(NULL); 
    1717    if(!dp) return 1; 
    1818    cv = caca_get_canvas(dp); 
    19     /* Set window title */ 
     19 
    2020    caca_set_display_title(dp, "Hello!"); 
    21     /* Choose drawing colours */ 
    2221    caca_set_color_ansi(cv, CACA_BLACK, CACA_WHITE); 
    23     /* Draw a string at coordinates (0, 0) */ 
    2422    caca_put_str(cv, 0, 0, "This is a message"); 
    25     /* Refresh display */ 
    2623    caca_refresh_display(dp); 
    27     /* Wait for a key press event */ 
    2824    caca_get_event(dp, CACA_EVENT_KEY_PRESS, &ev, -1); 
    29     /* Clean up library */ 
    3025    caca_free_display(dp); 
    3126 
     
    3530\endcode 
    3631 
     32What does it do? 
     33 - Create a display. Physically, the display is either a window or a context 
     34   in a terminal (ncurses, slang) or even the whole screen (VGA). 
     35 - Get the display's associated canvas. A canvas is the surface where 
     36   everything happens: writing characters, sprites, strings, images... It is 
     37   unavoidable. Here the size of the canvas is set by the display. 
     38 - Set the display's window name (only available in windowed displays, does 
     39   nothing otherwise). 
     40 - Set the current canvas colours to black background and white foreground. 
     41 - Write the string "This is a message" using the current colors onto the 
     42   canvas. 
     43 - Refresh the display. 
     44 - Wait for an event of type "CACA_EVENT_KEY_PRESS". 
     45 - Free the display (release memory). Since it was created together with the 
     46   display, the canvas will be automatically freed as well. 
    3747 
    38 What does it do ? (we skip variable definitions, guessing you have a brain) :  
    39 - Create a caca canvas. A canvas is where everything happens. Writing characters, sprites, strings, images, everything. It is mandatory and is the reason of libcacas' beeing. Size is there a width of 0 pixels, and a height of 0 pixels. It'll be resized according to contents you put in it. 
    40  
    41 - Create a caca display. This is basically the window. Physically it can be a window (most of the displays), a console (ncurses, slang) or a real display (VGA).  
    42  
    43 - Set the window name of our display (only available in windowed displays, does nothing otherwise). (so this is libcaca related) 
    44   
    45 - Set current colors to black background, and white foreground of our canvas (so this is libcaca related) 
    46  
    47 - Put a string "This is a message" with current colors in our libcaca canvas. 
    48  
    49 - Refresh our caca display, whish was firstly attached to our canvas 
    50  
    51 - Wait for an event of type "CACA_EVENT_KEY_PRESS", which seems obvious. 
    52  
    53 - Free display (release memory) 
    54  
    55 - Free canvas (release memory and close window if any) 
    56  
    57  
    58 You can then compile this code under UNIX-like systems with following command : (you'll need pkg-config and gcc) 
     48You can then compile this code on an UNIX-like system using the following 
     49comman (requiring pkg-config and gcc): 
    5950\code 
    6051gcc `pkg-config --libs --cflags caca` example.c -o example 
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