Ignore:
Timestamp:
Aug 28, 2008, 3:54:52 PM (14 years ago)
Author:
Jean-Yves Lamoureux
Message:
  • Added a bezier curve primitive (2 control points).
  • Fixed a float overflow in antialiased lines (this algorithm is a mess, and I need to rewrite it)
  • Wrote a bunch of craderies degueulasses to avoid having y1 already defined in math.h
  • Did I say this antialiased line implementation sucks ?
File:
1 edited

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