Index: neercs/trunk/src/neercs.h
===================================================================
--- neercs/trunk/src/neercs.h	(revision 2445)
+++ neercs/trunk/src/neercs.h	(revision 2446)
@@ -40,20 +40,18 @@
 
     /* Other stuff */
-    int visible;
-    int fd;
-    unsigned char *buf;
-    char *title;
-    long int total;
-    int bell;
-    unsigned int scroll, s1, s2;
-    int pid;
+    int visible;                 /* Draw canvas and border flag */
+    int fd;                      /* pty fd */
+    unsigned char *buf;          /* text buffer */
+    long int total;              /* buffer length */
+    char *title;                 /* tty title */
+    int bell;                    /* bell occuring */
+    unsigned int scroll, s1, s2; /* FIXME, ANSI scroll properties */
+    int pid;                     /* running program pid */
 
-    int kill_time;
+    int x, y;                    /* Canvas position */
+    int w, h;                    /* Canvas size */
 
-    int x, y;
-    int w, h;
-
-    int orig_x, orig_y;
-    int orig_w, orig_h;
+    int orig_x, orig_y;          /* Used by recurrents */
+    int orig_w, orig_h;          /* Used by recurrents */
 
 };
@@ -61,16 +59,16 @@
 struct screen_list
 {
-    int wm_type;
-    int in_bell;
-    int dont_update_coords;
+    int wm_type;                 /* Window manager type */
+    int in_bell;                 /* Bell occuring in a window  */
+    int dont_update_coords;      /* Used by recurrents */
     /* Add-ons*/
-    int mini;
-    int status;
-    int help;
+    int mini;                    /* Thumbnails */
+    int status;                  /* Status bar */
+    int help;                    /* help */
 
-    int pty, prevpty;
-    int count;
-    int width, height;
-    struct screen **screen;
+    int pty, prevpty;            /* Current and previous window */
+    int count;                   /* Window count */
+    int width, height;           /* caca window size */
+    struct screen **screen;      /* Windows */
 };
 
