Ignore:
Timestamp:
12/13/02 20:27:16 (11 years ago)
Author:
sam
Message:
  • moved nuke from explosions to weapons.
  • used a cool Bresenham algorithm to draw the nuke circles.
  • nuke collides with aliens.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • ttyvaders/trunk/player.c

    r12 r16  
    1313    p->dir = 0; 
    1414    p->weapon = 0; 
     15    p->nuke = 0; 
    1516 
    1617    return p; 
     
    5253    } 
    5354 
     55    if( p->nuke ) 
     56    { 
     57        p->nuke--; 
     58    } 
     59 
    5460    if( p->dir < 0 ) 
    5561    { 
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