source: ttyvaders/trunk/src/Makefile.am @ 154

Last change on this file since 154 was 154, checked in by Sam Hocevar, 16 years ago
  • libee/graphics.c: + Renamed ee_color() to ee_set_color(), wrote ee_get_color().
  • libee/line.c: + Implemented draw_polyline() and draw_thin_polyline().
  • libee/sprite.c: + Removed the f member of struct ee_sprite. + Implemented ee_get_sprite_{width|height|dx|dy}(). + Restore the color fater ee_draw_sprite() is called.
  • libee/box.c: + Fixed a bug causing improper box clipping at the right and the bottom.
  • data/foo_fighter: + Fixed bugs in the sprite.
  • src/intro.c: + Test effects for the future game's intro.
  • test/spritedit.c: + Added stuff to the sprite editor. We can now navigate through frames.
File size: 627 bytes
Line 
1###############################################################################
2# Automake targets and declarations for ttyvaders
3###############################################################################
4
5AM_CPPFLAGS = -I../libee
6
7if USE_SLANG
8LDFLAGS_slang = -lslang
9endif
10if USE_NCURSES
11LDFLAGS_ncurses = -lncurses
12endif
13
14bin_PROGRAMS = ttyvaders
15
16ttyvaders_SOURCES = \
17        aliens.c \
18        bonus.c \
19        box.c \
20        ceo.c \
21        collide.c \
22        common.h \
23        explosions.c \
24        intro.c \
25        main.c \
26        overlay.c \
27        player.c \
28        starfield.c \
29        tunnel.c \
30        weapons.c \
31        $(NULL)
32ttyvaders_LDADD = ../libee/libee.a $(LDFLAGS_slang) $(LDFLAGS_ncurses)
33
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