Last change
on this file since 3324 was
1312,
checked in by Sam Hocevar, 16 years ago
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- Update code to make use of libcaca 0.99.beta9.
- Update TODO.
|
-
Property svn:keywords set to
Id
|
File size:
889 bytes
|
Rev | Line | |
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[160] | 1 | $Id: TODO 1312 2006-11-09 10:54:49Z sam $ |
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[28] | 2 | |
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[1312] | 3 | - Add ground and air vehicles, make it moon-buggy on steroids! |
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[28] | 4 | |
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[1312] | 5 | - Provide several sets of sprites (monochrome, ANSI, UTF-8). |
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[28] | 6 | |
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[1312] | 7 | - Let the ship pick up bonuses |
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[28] | 8 | |
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[1312] | 9 | - Alien swarms, programmed behaviour |
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[28] | 10 | |
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[1312] | 11 | - Spiral weapon (vertical sine) |
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[28] | 12 | |
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[1312] | 13 | - Stick aliens to tunnel |
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[28] | 14 | |
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[1312] | 15 | - Change tunnel colour |
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[28] | 16 | |
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[1312] | 17 | - Draw bosses |
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[28] | 18 | |
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[1312] | 19 | - Promote precision for all coordinates except screen |
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[28] | 20 | |
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[1312] | 21 | - Animate the ship |
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[28] | 22 | |
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[1312] | 23 | - The nuke should break the tunnel (or at least a bit) |
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[28] | 24 | |
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[1312] | 25 | - The laser stays alive when the ship explodes |
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| 26 | |
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| 27 | - DONE 12 Nov 2003: Write a generic drawing library with automatic clipping |
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| 28 | - DONE 23 Dec 2002: Handle life |
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| 29 | - DONE 23 Dec 2002: Mega ball |
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| 30 | - DONE 23 Dec 2002: Fragmentation bomb (merge with mega-ball?) |
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| 31 | - DONE 23 Dec 2002: Fill holes in the tunnel when |step| > 2 |
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| 32 | - DONE 19 Dec 2002: Tunnel sometimes doesn't get drawn on the left |
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| 33 | - DONE 18 Dec 2002: Draw a 3rd alien type |
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| 34 | |
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