source: ttyvaders/trunk/README

Last change on this file was 160, checked in by Sam Hocevar, 17 years ago
  • libee/ee.h: + Added ee_color_names[] containing our 16 color names.
  • libee/ee.c: + Extended our color set to the full 16 instead of 10. + Precalculate ncurses attributes.
  • libee/graphics.c: + Clip color value in ee_set_color(). + Clip characters in ee_putchar(). + Partially clip characters in ee_putstr(), overflows aren't checked yet.
  • libee/ee_internals.h: + New file to share extern variables within libee.
  • test/demo.c: + Added a simple demo_color() to output all colors. + Replaced four ee_draw_line() with ee_draw_thin_box(). + Replaced x1, y1, x2 etc. with xa, ya, xb etc. because <math.h> already

defines y1.

+ Randomized colours from 0 to 15 instead of 1 to 10.

  • src/Makefiles.am: + Added -lm to the ttyvaders linking flags because of the intro.
  • README BUGS TODO: + Updated.
  • Property svn:keywords set to Id
File size: 1.1 KB
Line 
1$Id: README 160 2003-11-12 21:18:50Z sam $
2
3Building ttyvaders
4
5   o  Run configure then make. Useful configure flags are:
6
7     --enable-slang: use the SLang library (default)
8     --enable-ncurses: use the ncurses library
9     --enable-conio: use MS-DOS conio.h
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11   o  Cross-compilation example:
12 
13     ./configure --enable-conio --host=i386-pc-msdosdjgpp
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15
16History of textmode games
17
18   o  http://www.textmodegames.com/
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20
21Other terminal-based games
22
23   o  moon-buggy: extremely simple, extremely addictive
24      http://www.mathematik.uni-kl.de/~wwwstoch/voss/comp/moon-buggy.html
25
26   o  0verkill: http://artax.karlin.mff.cuni.cz/~brain/0verkill/
27
28   o  nInvaders: http://dettus.dyndns.org/ninvaders/
29      real space invaders clone
30
31   o  Stardork: http://www.seekrut.com/rk/stardork.html
32      more strategy than arcade
33
34   o  Nethack: http://www.nethack.org/
35
36   o  Tetrinet: http://www.secret.com.au/games/tetrinet/
37
38   o  MyMan: http://geocities.com/bsittler/
39      pacman clone
40
41   o  Tornado: http://home.kcore.de/~kiza/linux/tornado/
42
43   o  David's Perl games: http://davidsperlgames.sourceforge.net/
44
45   o  ascii-invaders: http://www.ip9.org/munro/invaders/index.html
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