1 | #include <stdlib.h> |
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2 | #include <stdio.h> |
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3 | #include <string.h> |
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4 | |
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5 | #include <GL/gl.h> |
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6 | #include <GL/glut.h> |
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7 | |
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8 | #include "tb.h" |
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9 | |
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10 | int w_win = 640; |
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11 | int h_win = 480; |
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12 | |
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13 | static void setcamera(void) |
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14 | { |
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15 | glMatrixMode (GL_PROJECTION); |
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16 | glLoadIdentity (); |
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17 | gluPerspective(40, (float)w_win / (float)h_win, 1, 1000); |
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18 | glMatrixMode(GL_MODELVIEW); |
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19 | glLoadIdentity(); |
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20 | gluLookAt(0.0, 0.0, (float)h_win / 200.0f, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); |
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21 | } |
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22 | |
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23 | static void myinit(void) |
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24 | { |
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25 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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26 | glClearColor(0.5, 0.5, 0.7, 0.0); |
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27 | glColor3f(1.0, 1.0, 1.0); |
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28 | |
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29 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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30 | glEnable(GL_DEPTH_TEST); |
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31 | glShadeModel(GL_SMOOTH); |
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32 | |
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33 | setcamera(); |
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34 | |
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35 | tbInit(GLUT_LEFT_BUTTON); |
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36 | tbAnimate(GL_FALSE); |
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37 | } |
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38 | |
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39 | static void parsekey(unsigned char key, int x, int y) |
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40 | { |
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41 | switch (key) |
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42 | { |
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43 | case 27: |
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44 | exit(0); |
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45 | break; |
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46 | } |
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47 | } |
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48 | |
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49 | static void motion(int x, int y) |
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50 | { |
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51 | tbMotion(x, y); |
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52 | } |
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53 | |
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54 | static void mouse(int button, int state, int x, int y) |
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55 | { |
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56 | tbMouse(button, state, x, y); |
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57 | } |
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58 | |
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59 | static void reshape(int w, int h) |
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60 | { |
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61 | glMatrixMode (GL_MODELVIEW); |
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62 | glViewport (0, 0, w, h); |
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63 | glLoadIdentity(); |
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64 | |
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65 | w_win = w; |
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66 | h_win = h; |
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67 | setcamera(); |
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68 | |
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69 | tbReshape(w_win, h_win); |
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70 | } |
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71 | |
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72 | #define F(x) ((x)*1.01 - 0.005) |
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73 | #define CP glColor4f(x0,y0,z0,0.5); glVertex3f(x0,y0,z0) |
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74 | #define BP glColor3f(0.0,0.0,0.0); glVertex3f(F(x0),F(y0),F(z0)) |
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75 | #define BLACK x0 = y0 = z0 = 0.0 |
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76 | #define RED x0 = 1.0; y0 = z0 = 0.0 |
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77 | //#define XRED x0 = 0.8; y0 = z0 = 0.0 |
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78 | #define XRED RED |
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79 | #define GREEN y0 = 1.0; x0 = z0 = 0.0 |
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80 | //#define XGREEN y0 = 0.7; x0 = z0 = 0.0 |
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81 | #define XGREEN GREEN |
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82 | #define BLUE z0 = 1.0; x0 = y0 = 0.0 |
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83 | //#define XBLUE x0 = 0.0; y0 = 0.0; z0 = 0.5 |
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84 | #define XBLUE BLUE |
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85 | #define YELLOW x0 = y0 = 1.0; z0 = 0.0 |
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86 | #define CYAN y0 = z0 = 1.0; x0 = 0.0 |
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87 | #define MAGENTA x0 = z0 = 1.0; y0 = 0.0 |
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88 | #define WHITE x0 = y0 = z0 = 1.0 |
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89 | |
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90 | static void display(void) |
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91 | { |
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92 | float x0,y0,z0; |
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93 | |
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94 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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95 | |
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96 | setcamera(); |
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97 | |
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98 | tbMatrix(); |
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99 | |
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100 | glPushMatrix(); |
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101 | glTranslatef(-.5, -.5, -.5); |
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102 | // Bounding box |
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103 | glBegin(GL_LINE_LOOP); |
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104 | BLACK; CP; RED; CP; MAGENTA; CP; BLUE; CP; |
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105 | CYAN; CP; WHITE; CP; YELLOW; CP; GREEN; CP; |
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106 | glEnd(); |
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107 | glBegin(GL_LINES); |
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108 | BLACK; CP; BLUE; CP; |
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109 | GREEN; CP; CYAN; CP; |
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110 | RED; CP; YELLOW; CP; |
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111 | MAGENTA; CP; WHITE; CP; |
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112 | glEnd(); |
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113 | // Our colour space |
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114 | glBegin(GL_TRIANGLES); XRED; CP; XGREEN; CP; XBLUE; CP; glEnd(); |
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115 | glBegin(GL_TRIANGLES); XRED; CP; XGREEN; CP; YELLOW; CP; glEnd(); |
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116 | glBegin(GL_TRIANGLES); XRED; CP; XBLUE; CP; WHITE; CP; glEnd(); |
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117 | glBegin(GL_TRIANGLES); XRED; CP; YELLOW; CP; WHITE; CP; glEnd(); |
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118 | glBegin(GL_TRIANGLES); XBLUE; CP; XGREEN; CP; WHITE; CP; glEnd(); |
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119 | glBegin(GL_TRIANGLES); YELLOW; CP; XGREEN; CP; WHITE; CP; glEnd(); |
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120 | // Better edges |
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121 | glBegin(GL_LINES); |
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122 | XBLUE; BP; XRED; BP; YELLOW; BP; XRED; BP; |
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123 | XBLUE; BP; XGREEN; BP; YELLOW; BP; XGREEN; BP; |
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124 | XBLUE; BP; WHITE; BP; YELLOW; BP; WHITE; BP; |
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125 | XRED; BP; XGREEN; BP; |
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126 | XGREEN; BP; WHITE; BP; |
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127 | WHITE; BP; XRED; BP; |
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128 | glEnd(); |
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129 | glTranslatef(.5, .5, .4); |
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130 | glColor4f(.5, .5, .5, .5); |
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131 | glBegin(GL_QUADS); |
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132 | glVertex3f(0.891063,-0.45388,0); |
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133 | glVertex3f(0.0773943,0.151941,-0.985355); |
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134 | glVertex3f(-0.891063,0.45388,0); |
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135 | glVertex3f(-0.0773943,-0.151941,0.985355); |
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136 | glEnd(); |
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137 | glPopMatrix(); |
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138 | |
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139 | glutSwapBuffers(); |
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140 | } |
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141 | |
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142 | int main(int argc, char *argv[]) |
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143 | { |
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144 | glutInit(&argc, argv); |
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145 | glutInitDisplayMode(GLUT_DEPTH | GLUT_RGB | GLUT_DOUBLE | GLUT_MULTISAMPLE); |
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146 | glutInitWindowPosition(50, 50); |
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147 | glutInitWindowSize(w_win, h_win); |
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148 | glutCreateWindow("FTGL TEST"); |
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149 | glutDisplayFunc(display); |
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150 | glutKeyboardFunc(parsekey); |
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151 | glutMouseFunc(mouse); |
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152 | glutMotionFunc(motion); |
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153 | glutReshapeFunc(reshape); |
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154 | glutIdleFunc(display); |
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155 | |
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156 | myinit(); |
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157 | glutMainLoop(); |
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158 | |
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159 | return 0; |
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160 | } |
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161 | |
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