1 | /* |
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2 | * Simple trackball-like motion adapted (ripped off) from projtex.c |
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3 | * (written by David Yu and David Blythe). See the SIGGRAPH '96 |
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4 | * Advanced OpenGL course notes. |
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5 | */ |
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6 | |
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7 | #include <math.h> |
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8 | #include <assert.h> |
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9 | |
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10 | #include <GL/glut.h> |
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11 | |
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12 | #include "tb.h" |
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13 | #include "trackball.h" |
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14 | |
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15 | /* globals */ |
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16 | static GLuint tb_lasttime; |
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17 | |
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18 | float curquat[4]; |
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19 | float lastquat[4]; |
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20 | int beginx, beginy; |
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21 | |
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22 | static GLuint tb_width; |
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23 | static GLuint tb_height; |
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24 | |
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25 | static GLint tb_button = -1; |
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26 | static GLboolean tb_tracking = GL_FALSE; |
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27 | static GLboolean tb_animate = GL_TRUE; |
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28 | |
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29 | static void |
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30 | _tbAnimate(void) |
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31 | { |
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32 | add_quats(lastquat, curquat, curquat); |
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33 | glutPostRedisplay(); |
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34 | } |
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35 | |
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36 | static void |
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37 | _tbStartMotion(int x, int y, int time) |
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38 | { |
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39 | assert(tb_button != -1); |
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40 | |
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41 | glutIdleFunc(0); |
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42 | tb_tracking = GL_TRUE; |
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43 | tb_lasttime = time; |
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44 | beginx = x; |
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45 | beginy = y; |
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46 | } |
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47 | |
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48 | static void |
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49 | _tbStopMotion(unsigned time) |
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50 | { |
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51 | assert(tb_button != -1); |
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52 | |
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53 | tb_tracking = GL_FALSE; |
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54 | |
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55 | if (time == tb_lasttime && tb_animate) { |
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56 | glutIdleFunc(_tbAnimate); |
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57 | } else { |
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58 | if (tb_animate) { |
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59 | glutIdleFunc(0); |
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60 | } |
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61 | } |
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62 | } |
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63 | |
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64 | void |
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65 | tbAnimate(GLboolean animate) |
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66 | { |
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67 | tb_animate = animate; |
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68 | } |
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69 | |
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70 | void |
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71 | tbInit(GLuint button) |
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72 | { |
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73 | tb_button = button; |
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74 | trackball(curquat, 0.0, 0.0, 0.0, 0.0); |
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75 | } |
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76 | |
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77 | void |
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78 | tbMatrix(void) |
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79 | { |
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80 | GLfloat m[4][4]; |
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81 | |
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82 | assert(tb_button != -1); |
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83 | build_rotmatrix(m, curquat); |
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84 | glMultMatrixf(&m[0][0]); |
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85 | } |
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86 | |
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87 | void |
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88 | tbReshape(int width, int height) |
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89 | { |
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90 | assert(tb_button != -1); |
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91 | |
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92 | tb_width = width; |
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93 | tb_height = height; |
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94 | } |
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95 | |
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96 | void |
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97 | tbMouse(int button, int state, int x, int y) |
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98 | { |
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99 | assert(tb_button != -1); |
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100 | |
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101 | if (state == GLUT_DOWN && button == tb_button) |
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102 | _tbStartMotion(x, y, glutGet(GLUT_ELAPSED_TIME)); |
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103 | else if (state == GLUT_UP && button == tb_button) |
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104 | _tbStopMotion(glutGet(GLUT_ELAPSED_TIME)); |
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105 | } |
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106 | |
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107 | void |
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108 | tbMotion(int x, int y) |
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109 | { |
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110 | if (tb_tracking) { |
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111 | trackball(lastquat, |
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112 | (2.0 * beginx - tb_width) / tb_width, |
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113 | (tb_height - 2.0 * beginy) / tb_height, |
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114 | (2.0 * x - tb_width) / tb_width, |
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115 | (tb_height - 2.0 * y) / tb_height |
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116 | ); |
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117 | beginx = x; |
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118 | beginy = y; |
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119 | tb_animate = 1; |
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120 | tb_lasttime = glutGet(GLUT_ELAPSED_TIME); |
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121 | _tbAnimate(); |
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122 | } |
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123 | } |
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