| 1 | /* |
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| 2 | * neercs console-based window manager |
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| 3 | * Copyright (c) 2006 Sam Hocevar <sam@zoy.org> |
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| 4 | * 2008 Jean-Yves Lamoureux <jylam@lnxscene.org> |
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| 5 | * All Rights Reserved |
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| 6 | * |
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| 7 | * $Id: recurrent.c 2401 2008-06-15 12:50:12Z jylam $ |
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| 8 | * |
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| 9 | * This program is free software. It comes without any warranty, to |
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| 10 | * the extent permitted by applicable law. You can redistribute it |
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| 11 | * and/or modify it under the terms of the Do What The Fuck You Want |
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| 12 | * To Public License, Version 2, as published by Sam Hocevar. See |
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| 13 | * http://sam.zoy.org/wtfpl/COPYING for more details. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "config.h" |
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| 17 | |
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| 18 | #include <stdio.h> |
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| 19 | #include <string.h> |
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| 20 | #include <stdlib.h> |
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| 21 | #include <sys/types.h> |
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| 22 | #include <signal.h> |
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| 23 | #include <sys/wait.h> |
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| 24 | #include <errno.h> |
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| 25 | #include <unistd.h> |
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| 26 | |
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| 27 | #include <cucul.h> |
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| 28 | #include <caca.h> |
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| 29 | |
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| 30 | #include "neercs.h" |
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| 31 | |
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| 32 | |
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| 33 | int handle_recurrents(struct screen_list* screen_list) |
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| 34 | { |
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| 35 | int refresh = 0, i; |
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| 36 | /* Recurrent functions */ |
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| 37 | for(i=0; i<screen_list->recurrent_list->count; i++) |
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| 38 | { |
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| 39 | if(screen_list->recurrent_list->recurrent[i]->function) |
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| 40 | { |
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| 41 | refresh |= screen_list->recurrent_list->recurrent[i]->function(screen_list, |
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| 42 | screen_list->recurrent_list->recurrent[i], |
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| 43 | screen_list->recurrent_list->recurrent[i]->user, |
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| 44 | get_us()); |
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| 45 | } |
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| 46 | } |
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| 47 | /* Delete recurrent functions */ |
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| 48 | for(i=0; i<screen_list->recurrent_list->count; i++) |
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| 49 | { |
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| 50 | if(screen_list->recurrent_list->recurrent[i]->kill_me) |
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| 51 | { |
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| 52 | remove_recurrent(screen_list->recurrent_list, i); |
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| 53 | i = 0; |
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| 54 | } |
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| 55 | } |
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| 56 | return refresh; |
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| 57 | } |
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| 58 | |
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| 59 | |
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| 60 | /* Add recurrent function. It will be called at each main loop iteration, unless it is removed */ |
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| 61 | int add_recurrent(struct recurrent_list *list, |
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| 62 | int (*func)(struct screen_list*, struct recurrent* rec, void *user, long long unsigned int t), |
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| 63 | void *user) |
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| 64 | { |
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| 65 | if(list == NULL || func == NULL) return -1; |
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| 66 | |
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| 67 | list->recurrent = (struct recurrent**) realloc(list->recurrent, |
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| 68 | sizeof(struct recurrent*) |
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| 69 | * (list->count+1)); |
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| 70 | |
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| 71 | if(!list->recurrent) |
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| 72 | fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__, __LINE__); |
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| 73 | |
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| 74 | list->recurrent[list->count] = malloc(sizeof(struct recurrent)); |
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| 75 | |
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| 76 | list->recurrent[list->count]->kill_me = 0; |
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| 77 | list->recurrent[list->count]->function = func; |
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| 78 | list->recurrent[list->count]->user = user; |
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| 79 | list->recurrent[list->count]->start_time = get_us(); |
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| 80 | list->count++; |
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| 81 | |
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| 82 | return list->count-1; |
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| 83 | } |
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| 84 | |
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| 85 | |
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| 86 | /* Remove recurrent. Do *NOT* call this from a recurrent function. */ |
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| 87 | int remove_recurrent(struct recurrent_list *list, int n) |
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| 88 | { |
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| 89 | |
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| 90 | if(n>=list->count) return -1; |
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| 91 | |
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| 92 | memmove(&list->recurrent[n], |
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| 93 | &list->recurrent[n+1], |
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| 94 | sizeof(struct recurrent*)*(list->count-(n+1))); |
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| 95 | |
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| 96 | free(list->recurrent[n]); |
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| 97 | list->recurrent = (struct recurrent**) realloc(list->recurrent, |
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| 98 | sizeof(sizeof(struct recurrent*)) |
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| 99 | * (list->count)); |
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| 100 | if(!list->recurrent) |
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| 101 | fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__, __LINE__); |
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| 102 | |
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| 103 | |
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| 104 | |
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| 105 | list->count--; |
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| 106 | return 0; |
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| 107 | } |
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