1 | /* |
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2 | * optipal S-Lang optimised palette generator for libcaca |
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3 | * Copyright (c) 2003 Sam Hocevar <sam@zoy.org> |
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4 | * All Rights Reserved |
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5 | * |
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6 | * $Id: optipal.c 1257 2006-10-29 20:54:51Z sam $ |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the Do What The Fuck You Want To |
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10 | * Public License, Version 2, as published by Sam Hocevar. See |
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11 | * http://sam.zoy.org/wtfpl/COPYING for more details. |
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12 | */ |
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13 | |
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14 | #include "config.h" |
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15 | #include "common.h" |
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16 | |
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17 | #if !defined(__KERNEL__) |
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18 | # include <stdio.h> |
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19 | #endif |
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20 | |
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21 | #include "cucul.h" /* Only necessary for CUCUL_* macros */ |
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22 | |
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23 | static void base_colors(void); |
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24 | static void emulated_colors(void); |
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25 | static void unused_colors(void); |
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26 | |
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27 | static int slang_assoc[16*16], palette[16*16]; |
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28 | |
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29 | /* 6 colours in hue order */ |
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30 | static unsigned int const hue_list[] = |
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31 | { |
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32 | CUCUL_RED, CUCUL_BROWN, CUCUL_GREEN, |
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33 | CUCUL_CYAN, CUCUL_BLUE, CUCUL_MAGENTA |
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34 | }; |
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35 | |
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36 | #define SETPAIR(_fg, _bg, _n) \ |
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37 | do \ |
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38 | { \ |
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39 | int fg = _fg, bg = _bg, n = _n; \ |
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40 | slang_assoc[fg + 16 * bg] = n; \ |
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41 | palette[n] = fg + 16 * bg; \ |
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42 | } \ |
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43 | while(0); |
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44 | |
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45 | int main(int argc, char *argv[]) |
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46 | { |
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47 | int i; |
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48 | |
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49 | for(i = 0; i < 16 * 16; i++) |
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50 | { |
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51 | slang_assoc[i] = -1; |
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52 | palette[i] = -1; |
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53 | } |
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54 | |
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55 | /* The base colour pairs (0-127) */ |
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56 | base_colors(); |
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57 | |
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58 | /* Now the less important pairs that we can afford to emulate using |
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59 | * previously defined colour pairs. */ |
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60 | emulated_colors(); |
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61 | |
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62 | /* Fill the rest of the palette with equal colour pairs such as black |
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63 | * on black. They will never be used, but nevermind. */ |
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64 | unused_colors(); |
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65 | |
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66 | /* Output the palette */ |
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67 | printf("static int const slang_palette[2*16*16] =\n{\n"); |
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68 | for(i = 0; i < 16 * 16; i++) |
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69 | { |
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70 | if((i % 8) == 0) printf(" "); |
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71 | printf("%2i, %2i, ", palette[i] % 16, palette[i] / 16); |
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72 | if((i % 8) == 7) printf("\n"); |
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73 | } |
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74 | printf("};\n\n"); |
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75 | |
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76 | /* Output the association table */ |
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77 | printf("static int const slang_assoc[16*16] =\n{\n"); |
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78 | for(i = 0; i < 16 * 16; i++) |
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79 | { |
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80 | if((i % 16) == 0) printf(" "); |
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81 | printf("%i, ", slang_assoc[i]); |
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82 | if((i % 16) == 15) printf("\n"); |
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83 | } |
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84 | printf("};\n"); |
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85 | |
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86 | return 0; |
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87 | } |
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88 | |
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89 | /* |
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90 | * 256 character pairs are definable, but only 128 can be used. This is |
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91 | * because slsmg.c's This_Color variable uses its 8th bit to indicate an |
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92 | * alternate character set. Replacing a few 0x7F with 0xFF in sldisply.c |
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93 | * works around the problem but gets rid of the alternate charset. |
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94 | * |
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95 | * We can work around this problem. See this usage grid: |
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96 | * |
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97 | * bg 1 1 1 1 1 1 |
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98 | * fg 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 |
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99 | * |
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100 | * 0 (black) C C C C C C F B c c c c c c F |
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101 | * 1 (blue) A h D h D i f C C h E h E k g |
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102 | * 2 (green) A h D h i D f C h C E h k E g |
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103 | * 3 (cyan) A D D i h h f C E E C k h h g |
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104 | * 4 (red) A h h i D D f C h h k C E E g |
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105 | * 5 (magenta) A D i h D h f C E k h E C h g |
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106 | * 6 (brown) A i D h D h f C k E h E h C g |
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107 | * 7 (light gray) A F a a a a a B C C C C C C B |
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108 | * |
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109 | * 8 (dark gray) A C C C C C C B d d d d d d F |
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110 | * 9 (light blue) A C h E h E j C e h D h D l C |
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111 | * 10 (light green) A h C E h j E C e h D h l D C |
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112 | * 11 (light cyan) A E E C j h h C e D D l h h C |
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113 | * 12 (light red) A h h j C E E C e h h l D D C |
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114 | * 13 (light magenta) A E j h E C h C e D l h D h C |
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115 | * 14 (yellow) A j E h E h C C e l D h D h C |
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116 | * 15 (white) A F b b b b b B F C C C C C C |
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117 | * |
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118 | * ' ': useless colour pairs that can be emulated by printing a space in |
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119 | * any other colour pair that has the same background |
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120 | * 'A': black background colour pairs that are needed for the old renderer |
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121 | * 'B': gray combinations used for grayscale dithering |
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122 | * 'C': white/light, light/dark, lightgray/light, darkgray/dark, dark/black |
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123 | * combinations often used for saturation/value dithering (the two |
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124 | * other possible combinations, lightgray/dark and darkgray/light, are |
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125 | * not considered here) |
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126 | * 'D': next colour combinations for hue dithering (magenta/blue, blue/green |
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127 | * and so on) |
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128 | * 'E': next colour combinations for hue/value dithering (blue/lightgreen, |
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129 | * green/lightblue and so on) |
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130 | * 'F': black on light gray, black on white, white on dark gray, dark gray |
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131 | * on white, white on blue, light gray on blue (chosen arbitrarily) |
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132 | * |
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133 | * 'A': 15 colour pairs |
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134 | * 'A'+'B': 20 colour pairs |
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135 | * 'A'+'B'+'C': 74 colour pairs |
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136 | * 'A'+'B'+'C'+'D': 98 colour pairs |
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137 | * 'A'+'B'+'C'+'D'+'E': 122 colour pairs |
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138 | * 'A'+'B'+'C'+'D'+'E'+'F': 128 colour pairs |
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139 | * |
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140 | * The remaining slightly important colour pairs are: |
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141 | * |
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142 | * 'a': light gray on dark colour: emulate with light colour on dark colour |
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143 | * 'b': white on dark colour: emulate with light gray on light colour |
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144 | * 'c': black on light colour: emulate with dark gray on dark colour |
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145 | * 'd': dark gray on light colour: emulate with dark colour on light colour |
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146 | * 'e': light colour on dark gray: emulate with dark colour on dark gray |
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147 | * 'f': dark colour on light gray: emulate with light colour on light gray |
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148 | * 'g': dark colour on white: emulate with light colour on white |
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149 | * |
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150 | * And now the seldom used pairs: |
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151 | * |
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152 | * 'h': 120 degree hue pairs can be emulated as well; for instance blue on |
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153 | * red can be emulated using magenta on red, and blue on green using |
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154 | * cyan on green |
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155 | * |
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156 | * And the almost never used pairs: |
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157 | * |
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158 | * 'i': dark opposite on dark: emulate with dark opposite on black |
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159 | * 'j': light opposite on dark: emulate with light opposite on black |
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160 | * 'k': dark opposite on light: emulate with black on dark |
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161 | * 'l': light opposite on light: emulate with white on light |
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162 | */ |
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163 | |
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164 | static void base_colors(void) |
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165 | { |
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166 | int i, cur = 0; |
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167 | |
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168 | /* black background colour pairs that are needed for the old renderer */ |
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169 | for(i = 1; i < 16; i++) |
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170 | SETPAIR(i, CUCUL_BLACK, cur++); |
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171 | |
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172 | /* gray combinations used for grayscale dithering */ |
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173 | SETPAIR(CUCUL_BLACK, CUCUL_DARKGRAY, cur++); |
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174 | SETPAIR(CUCUL_DARKGRAY, CUCUL_LIGHTGRAY, cur++); |
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175 | SETPAIR(CUCUL_LIGHTGRAY, CUCUL_DARKGRAY, cur++); |
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176 | SETPAIR(CUCUL_WHITE, CUCUL_LIGHTGRAY, cur++); |
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177 | SETPAIR(CUCUL_LIGHTGRAY, CUCUL_WHITE, cur++); |
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178 | |
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179 | /* white/light, light/dark, lightgray/light, darkgray/dark, dark/black |
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180 | * combinations often used for saturation/value dithering (the two |
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181 | * other possible combinations, lightgray/dark and darkgray/light, are |
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182 | * not considered here) */ |
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183 | for(i = 1; i < 7; i++) |
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184 | { |
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185 | SETPAIR(CUCUL_WHITE, i + 8, cur++); |
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186 | SETPAIR(i + 8, CUCUL_WHITE, cur++); |
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187 | SETPAIR(i, i + 8, cur++); |
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188 | SETPAIR(i + 8, i, cur++); |
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189 | SETPAIR(CUCUL_LIGHTGRAY, i + 8, cur++); |
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190 | SETPAIR(i + 8, CUCUL_LIGHTGRAY, cur++); |
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191 | SETPAIR(CUCUL_DARKGRAY, i, cur++); |
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192 | SETPAIR(i, CUCUL_DARKGRAY, cur++); |
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193 | SETPAIR(CUCUL_BLACK, i, cur++); |
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194 | } |
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195 | |
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196 | /* next colour combinations for hue dithering (magenta/blue, blue/green |
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197 | * and so on) */ |
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198 | for(i = 0; i < 6; i++) |
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199 | { |
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200 | SETPAIR(hue_list[i], hue_list[(i + 1) % 6], cur++); |
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201 | SETPAIR(hue_list[(i + 1) % 6], hue_list[i], cur++); |
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202 | SETPAIR(hue_list[i] + 8, hue_list[(i + 1) % 6] + 8, cur++); |
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203 | SETPAIR(hue_list[(i + 1) % 6] + 8, hue_list[i] + 8, cur++); |
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204 | } |
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205 | |
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206 | /* next colour combinations for hue/value dithering (blue/lightgreen, |
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207 | * green/lightblue and so on) */ |
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208 | for(i = 0; i < 6; i++) |
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209 | { |
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210 | SETPAIR(hue_list[i], hue_list[(i + 1) % 6] + 8, cur++); |
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211 | SETPAIR(hue_list[(i + 1) % 6], hue_list[i] + 8, cur++); |
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212 | SETPAIR(hue_list[i] + 8, hue_list[(i + 1) % 6], cur++); |
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213 | SETPAIR(hue_list[(i + 1) % 6] + 8, hue_list[i], cur++); |
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214 | } |
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215 | |
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216 | /* black on light gray, black on white, white on dark gray, dark gray |
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217 | * on white, white on blue, light gray on blue (chosen arbitrarily) */ |
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218 | SETPAIR(CUCUL_BLACK, CUCUL_LIGHTGRAY, cur++); |
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219 | SETPAIR(CUCUL_BLACK, CUCUL_WHITE, cur++); |
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220 | SETPAIR(CUCUL_WHITE, CUCUL_DARKGRAY, cur++); |
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221 | SETPAIR(CUCUL_DARKGRAY, CUCUL_WHITE, cur++); |
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222 | SETPAIR(CUCUL_WHITE, CUCUL_BLUE, cur++); |
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223 | SETPAIR(CUCUL_LIGHTGRAY, CUCUL_BLUE, cur++); |
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224 | } |
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225 | |
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226 | static void emulated_colors(void) |
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227 | { |
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228 | int i; |
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229 | |
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230 | /* light gray on dark colour: emulate with light colour on dark colour |
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231 | * white on dark colour: emulate with light gray on light colour |
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232 | * black on light colour: emulate with dark gray on dark colour |
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233 | * dark gray on light colour: emulate with dark colour on light colour |
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234 | * light colour on dark gray: emulate with dark colour on dark gray |
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235 | * dark colour on light gray: emulate with light colour on light gray |
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236 | * dark colour on white: emulate with light colour on white */ |
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237 | for(i = 1; i < 7; i++) |
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238 | { |
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239 | if(i != CUCUL_BLUE) |
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240 | { |
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241 | SETPAIR(CUCUL_LIGHTGRAY, i, 128 + |
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242 | slang_assoc[i + 8 + 16 * i]); |
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243 | SETPAIR(CUCUL_WHITE, i, 128 + |
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244 | slang_assoc[CUCUL_LIGHTGRAY + 16 * (i + 8)]); |
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245 | } |
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246 | SETPAIR(CUCUL_BLACK, i + 8, |
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247 | 128 + slang_assoc[CUCUL_DARKGRAY + 16 * i]); |
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248 | SETPAIR(CUCUL_DARKGRAY, i + 8, |
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249 | 128 + slang_assoc[i + 16 * (i + 8)]); |
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250 | SETPAIR(i + 8, CUCUL_DARKGRAY, |
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251 | 128 + slang_assoc[i + 16 * CUCUL_DARKGRAY]); |
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252 | SETPAIR(i, CUCUL_LIGHTGRAY, |
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253 | 128 + slang_assoc[i + 8 + 16 * CUCUL_LIGHTGRAY]); |
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254 | SETPAIR(i, CUCUL_WHITE, |
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255 | 128 + slang_assoc[i + 8 + 16 * CUCUL_WHITE]); |
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256 | } |
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257 | |
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258 | /* 120 degree hue pairs can be emulated as well; for instance blue on |
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259 | * red can be emulated using magenta on red, and blue on green using |
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260 | * cyan on green */ |
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261 | for(i = 0; i < 6; i++) |
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262 | { |
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263 | SETPAIR(hue_list[(i + 2) % 6], hue_list[i], |
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264 | 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i]]); |
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265 | SETPAIR(hue_list[(i + 2) % 6] + 8, hue_list[i] + 8, |
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266 | 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i] + 136]); |
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267 | SETPAIR(hue_list[(i + 2) % 6] + 8, hue_list[i], |
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268 | 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i] + 8]); |
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269 | SETPAIR(hue_list[(i + 2) % 6], hue_list[i] + 8, |
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270 | 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i] + 128]); |
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271 | |
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272 | SETPAIR(hue_list[(i + 4) % 6], hue_list[i], |
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273 | 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i]]); |
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274 | SETPAIR(hue_list[(i + 4) % 6] + 8, hue_list[i] + 8, |
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275 | 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i] + 136]); |
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276 | SETPAIR(hue_list[(i + 4) % 6] + 8, hue_list[i], |
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277 | 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i] + 8]); |
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278 | SETPAIR(hue_list[(i + 4) % 6], hue_list[i] + 8, |
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279 | 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i] + 128]); |
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280 | } |
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281 | |
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282 | /* dark opposite on dark: emulate with dark opposite on black |
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283 | * light opposite on dark: emulate with light opposite on black |
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284 | * dark opposite on light: emulate with black on dark |
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285 | * light opposite on light: emulate with white on light */ |
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286 | for(i = 0; i < 6; i++) |
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287 | { |
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288 | SETPAIR(hue_list[i], hue_list[(i + 3) % 6], |
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289 | 128 + slang_assoc[hue_list[i] + 16 * CUCUL_BLACK]); |
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290 | SETPAIR(hue_list[i] + 8, hue_list[(i + 3) % 6], |
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291 | 128 + slang_assoc[hue_list[i] + 8 + 16 * CUCUL_BLACK]); |
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292 | SETPAIR(hue_list[(i + 3) % 6], hue_list[i] + 8, |
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293 | 128 + slang_assoc[CUCUL_BLACK + 16 * hue_list[i]]); |
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294 | SETPAIR(hue_list[(i + 3) % 6] + 8, hue_list[i] + 8, |
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295 | 128 + slang_assoc[CUCUL_WHITE + 16 * (hue_list[i] + 8)]); |
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296 | } |
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297 | } |
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298 | |
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299 | static void unused_colors(void) |
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300 | { |
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301 | int i, j; |
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302 | |
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303 | for(i = 0, j = 0; i < 16 * 16; i++) |
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304 | { |
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305 | if(palette[i] == -1) |
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306 | { |
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307 | SETPAIR(j, j, i); |
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308 | j++; |
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309 | } |
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310 | } |
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311 | } |
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312 | |
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