1 | /* |
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2 | * libcucul Canvas for ultrafast compositing of Unicode letters |
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3 | * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org> |
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4 | * All Rights Reserved |
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5 | * |
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6 | * $Id: transform.c 1808 2007-07-17 17:20:11Z sam $ |
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7 | * |
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8 | * This library is free software. It comes without any warranty, to |
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9 | * the extent permitted by applicable law. You can redistribute it |
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10 | * and/or modify it under the terms of the Do What The Fuck You Want |
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11 | * To Public License, Version 2, as published by Sam Hocevar. See |
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12 | * http://sam.zoy.org/wtfpl/COPYING for more details. |
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13 | */ |
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14 | |
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15 | /* |
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16 | * This file contains horizontal and vertical flipping routines. |
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17 | */ |
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18 | |
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19 | #include "config.h" |
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20 | #include "common.h" |
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21 | |
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22 | #if !defined(__KERNEL__) |
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23 | # include <stdlib.h> |
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24 | #endif |
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25 | |
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26 | #include "cucul.h" |
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27 | #include "cucul_internals.h" |
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28 | |
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29 | static uint32_t flipchar(uint32_t ch); |
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30 | static uint32_t flopchar(uint32_t ch); |
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31 | static uint32_t rotatechar(uint32_t ch); |
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32 | static uint32_t leftchar(uint32_t ch); |
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33 | static uint32_t rightchar(uint32_t ch); |
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34 | static void leftpair(uint32_t pair[2]); |
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35 | static void rightpair(uint32_t pair[2]); |
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36 | |
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37 | /** \brief Invert a canvas' colours. |
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38 | * |
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39 | * Invert a canvas' colours (black becomes white, red becomes cyan, etc.) |
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40 | * without changing the characters in it. |
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41 | * |
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42 | * This function never fails. |
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43 | * |
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44 | * \param cv The canvas to invert. |
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45 | * \return This function always returns 0. |
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46 | */ |
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47 | int cucul_invert(cucul_canvas_t *cv) |
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48 | { |
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49 | uint32_t *attrs = cv->attrs; |
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50 | unsigned int i; |
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51 | |
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52 | for(i = cv->height * cv->width; i--; ) |
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53 | { |
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54 | *attrs = *attrs ^ 0x000f000f; |
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55 | attrs++; |
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56 | } |
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57 | |
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58 | return 0; |
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59 | } |
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60 | |
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61 | /** \brief Flip a canvas horizontally. |
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62 | * |
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63 | * Flip a canvas horizontally, choosing characters that look like the |
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64 | * mirrored version wherever possible. Some characters will stay |
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65 | * unchanged by the process, but the operation is guaranteed to be |
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66 | * involutive: performing it again gives back the original canvas. |
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67 | * |
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68 | * This function never fails. |
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69 | * |
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70 | * \param cv The canvas to flip. |
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71 | * \return This function always returns 0. |
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72 | */ |
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73 | int cucul_flip(cucul_canvas_t *cv) |
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74 | { |
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75 | unsigned int y; |
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76 | |
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77 | for(y = 0; y < cv->height; y++) |
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78 | { |
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79 | uint32_t *cleft = cv->chars + y * cv->width; |
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80 | uint32_t *cright = cleft + cv->width - 1; |
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81 | uint32_t *aleft = cv->attrs + y * cv->width; |
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82 | uint32_t *aright = aleft + cv->width - 1; |
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83 | |
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84 | while(cleft < cright) |
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85 | { |
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86 | uint32_t ch; |
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87 | uint32_t attr; |
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88 | |
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89 | /* Swap attributes */ |
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90 | attr = *aright; |
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91 | *aright-- = *aleft; |
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92 | *aleft++ = attr; |
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93 | |
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94 | /* Swap characters */ |
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95 | ch = *cright; |
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96 | *cright-- = flipchar(*cleft); |
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97 | *cleft++ = flipchar(ch); |
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98 | } |
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99 | |
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100 | if(cleft == cright) |
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101 | *cleft = flipchar(*cleft); |
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102 | |
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103 | /* Fix fullwidth characters. Could it be done in one loop? */ |
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104 | cleft = cv->chars + y * cv->width; |
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105 | cright = cleft + cv->width - 1; |
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106 | for( ; cleft < cright; cleft++) |
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107 | { |
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108 | if(cleft[0] == CUCUL_MAGIC_FULLWIDTH) |
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109 | { |
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110 | cleft[0] = cleft[1]; |
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111 | cleft[1] = CUCUL_MAGIC_FULLWIDTH; |
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112 | cleft++; |
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113 | } |
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114 | } |
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115 | } |
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116 | |
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117 | return 0; |
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118 | } |
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119 | |
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120 | /** \brief Flip a canvas vertically. |
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121 | * |
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122 | * Flip a canvas vertically, choosing characters that look like the |
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123 | * mirrored version wherever possible. Some characters will stay |
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124 | * unchanged by the process, but the operation is guaranteed to be |
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125 | * involutive: performing it again gives back the original canvas. |
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126 | * |
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127 | * This function never fails. |
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128 | * |
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129 | * \param cv The canvas to flop. |
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130 | * \return This function always returns 0. |
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131 | */ |
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132 | int cucul_flop(cucul_canvas_t *cv) |
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133 | { |
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134 | unsigned int x; |
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135 | |
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136 | for(x = 0; x < cv->width; x++) |
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137 | { |
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138 | uint32_t *ctop = cv->chars + x; |
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139 | uint32_t *cbottom = ctop + cv->width * (cv->height - 1); |
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140 | uint32_t *atop = cv->attrs + x; |
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141 | uint32_t *abottom = atop + cv->width * (cv->height - 1); |
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142 | |
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143 | while(ctop < cbottom) |
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144 | { |
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145 | uint32_t ch; |
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146 | uint32_t attr; |
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147 | |
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148 | /* Swap attributes */ |
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149 | attr = *abottom; *abottom = *atop; *atop = attr; |
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150 | |
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151 | /* Swap characters */ |
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152 | ch = *cbottom; *cbottom = flopchar(*ctop); *ctop = flopchar(ch); |
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153 | |
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154 | ctop += cv->width; cbottom -= cv->width; |
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155 | atop += cv->width; abottom -= cv->width; |
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156 | } |
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157 | |
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158 | if(ctop == cbottom) |
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159 | *ctop = flopchar(*ctop); |
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160 | } |
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161 | |
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162 | return 0; |
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163 | } |
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164 | |
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165 | /** \brief Rotate a canvas. |
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166 | * |
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167 | * Apply a 180-degree transformation to a canvas, choosing characters |
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168 | * that look like the upside-down version wherever possible. Some |
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169 | * characters will stay unchanged by the process, but the operation is |
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170 | * guaranteed to be involutive: performing it again gives back the |
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171 | * original canvas. |
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172 | * |
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173 | * This function never fails. |
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174 | * |
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175 | * \param cv The canvas to rotate. |
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176 | * \return This function always returns 0. |
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177 | */ |
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178 | int cucul_rotate_180(cucul_canvas_t *cv) |
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179 | { |
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180 | uint32_t *cbegin = cv->chars; |
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181 | uint32_t *cend = cbegin + cv->width * cv->height - 1; |
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182 | uint32_t *abegin = cv->attrs; |
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183 | uint32_t *aend = abegin + cv->width * cv->height - 1; |
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184 | unsigned int y; |
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185 | |
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186 | while(cbegin < cend) |
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187 | { |
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188 | uint32_t ch; |
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189 | uint32_t attr; |
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190 | |
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191 | /* Swap attributes */ |
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192 | attr = *aend; *aend = *abegin; *abegin = attr; |
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193 | |
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194 | /* Swap characters */ |
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195 | ch = *cend; *cend = rotatechar(*cbegin); *cbegin = rotatechar(ch); |
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196 | |
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197 | cbegin++; cend--; abegin++; aend--; |
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198 | } |
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199 | |
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200 | if(cbegin == cend) |
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201 | *cbegin = rotatechar(*cbegin); |
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202 | |
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203 | /* Fix fullwidth characters. Could it be done in one loop? */ |
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204 | for(y = 0; y < cv->height; y++) |
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205 | { |
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206 | cbegin = cv->chars + y * cv->width; |
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207 | cend = cbegin + cv->width - 1; |
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208 | for( ; cbegin < cend; cbegin++) |
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209 | { |
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210 | if(cbegin[0] == CUCUL_MAGIC_FULLWIDTH) |
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211 | { |
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212 | cbegin[0] = cbegin[1]; |
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213 | cbegin[1] = CUCUL_MAGIC_FULLWIDTH; |
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214 | cbegin++; |
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215 | } |
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216 | } |
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217 | } |
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218 | |
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219 | return 0; |
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220 | } |
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221 | |
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222 | /** \brief Rotate a canvas, 90 degrees counterclockwise. |
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223 | * |
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224 | * Apply a 90-degree transformation to a canvas, choosing characters |
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225 | * that look like the rotated version wherever possible. Some characters |
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226 | * will stay unchanged by the process, some others will be replaced by |
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227 | * close equivalents. Fullwidth characters will be lost. The operation is |
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228 | * not guaranteed to be reversible at all. |
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229 | * |
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230 | * Note that the width and height of the canvas are swapped. |
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231 | * |
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232 | * If an error occurs, -1 is returned and \b errno is set accordingly: |
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233 | * - \c EBUSY The canvas is in use by a display driver and cannot be rotated. |
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234 | * - \c ENOMEM Not enough memory to allocate the new canvas size. If this |
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235 | * happens, the previous canvas handle is still valid. |
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236 | * |
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237 | * \param cv The canvas to rotate left. |
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238 | * \return 0 in case of success, -1 if an error occurred. |
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239 | */ |
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240 | int cucul_rotate_left(cucul_canvas_t *cv) |
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241 | { |
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242 | uint32_t *newchars, *newattrs; |
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243 | unsigned int x, y; |
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244 | |
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245 | if(cv->refcount) |
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246 | { |
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247 | seterrno(EBUSY); |
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248 | return -1; |
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249 | } |
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250 | |
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251 | /* Save the current frame shortcuts */ |
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252 | _cucul_save_frame_info(cv); |
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253 | |
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254 | newchars = malloc(cv->width * cv->height * sizeof(uint32_t)); |
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255 | if(!newchars) |
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256 | return -1; |
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257 | |
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258 | newattrs = malloc(cv->width * cv->height * sizeof(uint32_t)); |
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259 | if(!newattrs) |
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260 | { |
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261 | free(newchars); |
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262 | return -1; |
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263 | } |
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264 | |
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265 | for(y = 0; y < cv->height; y++) |
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266 | { |
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267 | for(x = 0; x < cv->width; x++) |
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268 | { |
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269 | uint32_t ch, attr; |
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270 | |
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271 | ch = cv->chars[cv->width * y + x]; |
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272 | attr = cv->attrs[cv->width * y + x]; |
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273 | |
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274 | /* FIXME: do something about fullwidth characters */ |
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275 | ch = leftchar(ch); |
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276 | |
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277 | newchars[cv->height * (cv->width - 1 - x) + y] = ch; |
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278 | newattrs[cv->height * (cv->width - 1 - x) + y] = attr; |
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279 | } |
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280 | } |
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281 | |
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282 | free(cv->chars); |
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283 | free(cv->attrs); |
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284 | |
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285 | /* Swap X and Y information */ |
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286 | x = cv->frames[cv->frame].x; |
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287 | y = cv->frames[cv->frame].y; |
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288 | cv->frames[cv->frame].x = y; |
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289 | cv->frames[cv->frame].y = cv->width - 1 - x; |
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290 | |
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291 | x = cv->frames[cv->frame].handlex; |
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292 | y = cv->frames[cv->frame].handley; |
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293 | cv->frames[cv->frame].handlex = y; |
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294 | cv->frames[cv->frame].handley = cv->width - 1 - x; |
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295 | |
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296 | cv->frames[cv->frame].width = cv->height; |
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297 | cv->frames[cv->frame].height = cv->width; |
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298 | |
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299 | cv->frames[cv->frame].chars = newchars; |
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300 | cv->frames[cv->frame].attrs = newattrs; |
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301 | |
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302 | /* Reset the current frame shortcuts */ |
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303 | _cucul_load_frame_info(cv); |
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304 | |
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305 | return 0; |
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306 | } |
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307 | |
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308 | /** \brief Rotate a canvas, 90 degrees counterclockwise (widechar version). |
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309 | * |
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310 | * Apply a 90-degree transformation to a canvas, choosing characters |
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311 | * that look like the rotated version wherever possible. Characters cells |
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312 | * are rotated two-by-two. Some characters will stay unchanged by the |
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313 | * process, some others will be replaced by close equivalents. Fullwidth |
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314 | * characters at odd horizontal coordinates will be lost. The operation is |
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315 | * not guaranteed to be reversible at all. |
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316 | * |
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317 | * Note that the width of the canvas is divided by two and becomes the |
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318 | * new height. Height is multiplied by two and becomes the new width. It |
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319 | * is illegal to pass a canvas with an odd width to this function. |
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320 | * |
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321 | * If an error occurs, -1 is returned and \b errno is set accordingly: |
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322 | * - \c EBUSY The canvas is in use by a display driver and cannot be rotated. |
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323 | * - \c EINVAL The canvas' width is odd. |
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324 | * - \c ENOMEM Not enough memory to allocate the new canvas size. If this |
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325 | * happens, the previous canvas handle is still valid. |
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326 | * |
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327 | * \param cv The canvas to rotate left. |
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328 | * \return 0 in case of success, -1 if an error occurred. |
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329 | */ |
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330 | int cucul_rotate_left_wide(cucul_canvas_t *cv) |
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331 | { |
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332 | uint32_t *newchars, *newattrs; |
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333 | unsigned int x, y, subwidth, subheight; |
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334 | |
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335 | if(cv->refcount) |
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336 | { |
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337 | seterrno(EBUSY); |
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338 | return -1; |
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339 | } |
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340 | |
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341 | if(cv->width & 1) |
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342 | { |
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343 | seterrno(EINVAL); |
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344 | return -1; |
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345 | } |
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346 | |
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347 | /* Save the current frame shortcuts */ |
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348 | _cucul_save_frame_info(cv); |
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349 | |
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350 | newchars = malloc(cv->width * cv->height * sizeof(uint32_t)); |
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351 | if(!newchars) |
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352 | return -1; |
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353 | |
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354 | newattrs = malloc(cv->width * cv->height * sizeof(uint32_t)); |
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355 | if(!newattrs) |
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356 | { |
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357 | free(newchars); |
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358 | return -1; |
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359 | } |
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360 | |
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361 | subwidth = cv->width / 2; |
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362 | subheight = cv->height; |
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363 | |
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364 | for(y = 0; y < subheight; y++) |
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365 | { |
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366 | for(x = 0; x < subwidth; x++) |
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367 | { |
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368 | uint32_t pair[2], attr1, attr2; |
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369 | |
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370 | pair[0] = cv->chars[(subwidth * y + x) * 2]; |
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371 | attr1 = cv->attrs[(subwidth * y + x) * 2]; |
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372 | pair[1] = cv->chars[(subwidth * y + x) * 2 + 1]; |
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373 | attr2 = cv->attrs[(subwidth * y + x) * 2 + 1]; |
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374 | |
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375 | leftpair(pair); |
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376 | |
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377 | newchars[(subheight * (subwidth - 1 - x) + y) * 2] = pair[0]; |
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378 | newattrs[(subheight * (subwidth - 1 - x) + y) * 2] = attr1; |
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379 | newchars[(subheight * (subwidth - 1 - x) + y) * 2 + 1] = pair[1]; |
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380 | newattrs[(subheight * (subwidth - 1 - x) + y) * 2 + 1] = attr2; |
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381 | } |
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382 | } |
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383 | |
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384 | free(cv->chars); |
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385 | free(cv->attrs); |
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386 | |
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387 | /* Swap X and Y information */ |
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388 | x = cv->frames[cv->frame].x; |
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389 | y = cv->frames[cv->frame].y; |
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390 | cv->frames[cv->frame].x = y * 2; |
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391 | cv->frames[cv->frame].y = (cv->width - 1 - x) / 2; |
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392 | |
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393 | x = cv->frames[cv->frame].handlex; |
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394 | y = cv->frames[cv->frame].handley; |
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395 | cv->frames[cv->frame].handlex = y * 2; |
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396 | cv->frames[cv->frame].handley = (cv->width - 1 - x) / 2; |
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397 | |
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398 | cv->frames[cv->frame].width = cv->height * 2; |
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399 | cv->frames[cv->frame].height = cv->width / 2; |
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400 | |
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401 | cv->frames[cv->frame].chars = newchars; |
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402 | cv->frames[cv->frame].attrs = newattrs; |
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403 | |
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404 | /* Reset the current frame shortcuts */ |
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405 | _cucul_load_frame_info(cv); |
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406 | |
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407 | return 0; |
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408 | } |
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409 | |
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410 | /** \brief Rotate a canvas, 90 degrees clockwise. |
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411 | * |
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412 | * Apply a 270-degree transformation to a canvas, choosing characters |
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413 | * that look like the rotated version wherever possible. Some characters |
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414 | * will stay unchanged by the process, some others will be replaced by |
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415 | * close equivalents. Fullwidth characters will be lost. The operation is |
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416 | * not guaranteed to be reversible at all. |
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417 | * |
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418 | * Note that the width and height of the canvas are swapped. |
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419 | * |
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420 | * If an error occurs, -1 is returned and \b errno is set accordingly: |
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421 | * - \c EBUSY The canvas is in use by a display driver and cannot be rotated. |
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422 | * - \c ENOMEM Not enough memory to allocate the new canvas size. If this |
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423 | * happens, the previous canvas handle is still valid. |
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424 | * |
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425 | * \param cv The canvas to rotate right. |
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426 | * \return 0 in case of success, -1 if an error occurred. |
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427 | */ |
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428 | int cucul_rotate_right(cucul_canvas_t *cv) |
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429 | { |
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430 | uint32_t *newchars, *newattrs; |
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431 | unsigned int x, y; |
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432 | |
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433 | if(cv->refcount) |
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434 | { |
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435 | seterrno(EBUSY); |
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436 | return -1; |
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437 | } |
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438 | |
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439 | /* Save the current frame shortcuts */ |
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440 | _cucul_save_frame_info(cv); |
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441 | |
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442 | newchars = malloc(cv->width * cv->height * sizeof(uint32_t)); |
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443 | if(!newchars) |
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444 | { |
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445 | seterrno(ENOMEM); |
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446 | return -1; |
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447 | } |
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448 | |
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449 | newattrs = malloc(cv->width * cv->height * sizeof(uint32_t)); |
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450 | if(!newattrs) |
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451 | { |
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452 | free(newchars); |
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453 | seterrno(ENOMEM); |
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454 | return -1; |
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455 | } |
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456 | |
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457 | for(y = 0; y < cv->height; y++) |
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458 | { |
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459 | for(x = 0; x < cv->width; x++) |
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460 | { |
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461 | uint32_t ch, attr; |
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462 | |
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463 | ch = cv->chars[cv->width * y + x]; |
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464 | attr = cv->attrs[cv->width * y + x]; |
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465 | |
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466 | /* FIXME: do something about fullwidth characters */ |
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467 | ch = rightchar(ch); |
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468 | |
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469 | newchars[cv->height * x + cv->height - 1 - y] = ch; |
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470 | newattrs[cv->height * x + cv->height - 1 - y] = attr; |
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471 | } |
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472 | } |
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473 | |
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474 | free(cv->chars); |
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475 | free(cv->attrs); |
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476 | |
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477 | /* Swap X and Y information */ |
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478 | x = cv->frames[cv->frame].x; |
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479 | y = cv->frames[cv->frame].y; |
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480 | cv->frames[cv->frame].x = cv->height - 1 - y; |
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481 | cv->frames[cv->frame].y = x; |
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482 | |
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483 | x = cv->frames[cv->frame].handlex; |
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484 | y = cv->frames[cv->frame].handley; |
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485 | cv->frames[cv->frame].handlex = cv->height - 1 - y; |
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486 | cv->frames[cv->frame].handley = x; |
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487 | |
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488 | cv->frames[cv->frame].width = cv->height; |
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489 | cv->frames[cv->frame].height = cv->width; |
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490 | |
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491 | cv->frames[cv->frame].chars = newchars; |
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492 | cv->frames[cv->frame].attrs = newattrs; |
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493 | |
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494 | /* Reset the current frame shortcuts */ |
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495 | _cucul_load_frame_info(cv); |
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496 | |
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497 | return 0; |
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498 | } |
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499 | |
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500 | /** \brief Rotate a canvas, 90 degrees counterclockwise (widechar version). |
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501 | * |
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502 | * Apply a 90-degree transformation to a canvas, choosing characters |
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503 | * that look like the rotated version wherever possible. Characters cells |
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504 | * are rotated two-by-two. Some characters will stay unchanged by the |
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505 | * process, some others will be replaced by close equivalents. Fullwidth |
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506 | * characters at odd horizontal coordinates will be lost. The operation is |
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507 | * not guaranteed to be reversible at all. |
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508 | * |
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509 | * Note that the width of the canvas is divided by two and becomes the |
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510 | * new height. Height is multiplied by two and becomes the new width. It |
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511 | * is illegal to pass a canvas with an odd width to this function. |
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512 | * |
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513 | * If an error occurs, -1 is returned and \b errno is set accordingly: |
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514 | * - \c EBUSY The canvas is in use by a display driver and cannot be rotated. |
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515 | * - \c EINVAL The canvas' width is odd. |
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516 | * - \c ENOMEM Not enough memory to allocate the new canvas size. If this |
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517 | * happens, the previous canvas handle is still valid. |
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518 | * |
---|
519 | * \param cv The canvas to rotate right. |
---|
520 | * \return 0 in case of success, -1 if an error occurred. |
---|
521 | */ |
---|
522 | int cucul_rotate_right_wide(cucul_canvas_t *cv) |
---|
523 | { |
---|
524 | uint32_t *newchars, *newattrs; |
---|
525 | unsigned int x, y, subwidth, subheight; |
---|
526 | |
---|
527 | if(cv->refcount) |
---|
528 | { |
---|
529 | seterrno(EBUSY); |
---|
530 | return -1; |
---|
531 | } |
---|
532 | |
---|
533 | if(cv->width & 1) |
---|
534 | { |
---|
535 | seterrno(EINVAL); |
---|
536 | return -1; |
---|
537 | } |
---|
538 | |
---|
539 | /* Save the current frame shortcuts */ |
---|
540 | _cucul_save_frame_info(cv); |
---|
541 | |
---|
542 | newchars = malloc(cv->width * cv->height * sizeof(uint32_t)); |
---|
543 | if(!newchars) |
---|
544 | return -1; |
---|
545 | |
---|
546 | newattrs = malloc(cv->width * cv->height * sizeof(uint32_t)); |
---|
547 | if(!newattrs) |
---|
548 | { |
---|
549 | free(newchars); |
---|
550 | return -1; |
---|
551 | } |
---|
552 | |
---|
553 | subwidth = cv->width / 2; |
---|
554 | subheight = cv->height; |
---|
555 | |
---|
556 | for(y = 0; y < subheight; y++) |
---|
557 | { |
---|
558 | for(x = 0; x < subwidth; x++) |
---|
559 | { |
---|
560 | uint32_t pair[2], attr1, attr2; |
---|
561 | |
---|
562 | pair[0] = cv->chars[(subwidth * y + x) * 2]; |
---|
563 | attr1 = cv->attrs[(subwidth * y + x) * 2]; |
---|
564 | pair[1] = cv->chars[(subwidth * y + x) * 2 + 1]; |
---|
565 | attr2 = cv->attrs[(subwidth * y + x) * 2 + 1]; |
---|
566 | |
---|
567 | rightpair(pair); |
---|
568 | |
---|
569 | newchars[(subheight * x + subheight - 1 - y) * 2] = pair[0]; |
---|
570 | newattrs[(subheight * x + subheight - 1 - y) * 2] = attr1; |
---|
571 | newchars[(subheight * x + subheight - 1 - y) * 2 + 1] = pair[1]; |
---|
572 | newattrs[(subheight * x + subheight - 1 - y) * 2 + 1] = attr2; |
---|
573 | } |
---|
574 | } |
---|
575 | |
---|
576 | free(cv->chars); |
---|
577 | free(cv->attrs); |
---|
578 | |
---|
579 | /* Swap X and Y information */ |
---|
580 | x = cv->frames[cv->frame].x; |
---|
581 | y = cv->frames[cv->frame].y; |
---|
582 | cv->frames[cv->frame].x = (cv->height - 1 - y) * 2; |
---|
583 | cv->frames[cv->frame].y = x / 2; |
---|
584 | |
---|
585 | x = cv->frames[cv->frame].handlex; |
---|
586 | y = cv->frames[cv->frame].handley; |
---|
587 | cv->frames[cv->frame].handlex = (cv->height - 1 - y) * 2; |
---|
588 | cv->frames[cv->frame].handley = x / 2; |
---|
589 | |
---|
590 | cv->frames[cv->frame].width = cv->height * 2; |
---|
591 | cv->frames[cv->frame].height = cv->width / 2; |
---|
592 | |
---|
593 | cv->frames[cv->frame].chars = newchars; |
---|
594 | cv->frames[cv->frame].attrs = newattrs; |
---|
595 | |
---|
596 | /* Reset the current frame shortcuts */ |
---|
597 | _cucul_load_frame_info(cv); |
---|
598 | |
---|
599 | return 0; |
---|
600 | } |
---|
601 | |
---|
602 | /* FIXME: as the lookup tables grow bigger, use a log(n) lookup instead |
---|
603 | * of linear lookup. */ |
---|
604 | static uint32_t flipchar(uint32_t ch) |
---|
605 | { |
---|
606 | int i; |
---|
607 | |
---|
608 | static uint32_t const noflip[] = |
---|
609 | { |
---|
610 | /* ASCII */ |
---|
611 | ' ', '"', '#', '\'', '-', '.', '*', '+', ':', '=', '0', '8', |
---|
612 | 'A', 'H', 'I', 'M', 'O', 'T', 'U', 'V', 'W', 'X', 'Y', '^', |
---|
613 | '_', 'i', 'o', 'v', 'w', 'x', '|', |
---|
614 | /* CP437 and box drawing */ |
---|
615 | 0x2591, 0x2592, 0x2593, 0x2588, 0x2584, 0x2580, /* ░ ▒ ▓ █ ▄ ▀ */ |
---|
616 | 0x2500, 0x2501, 0x2503, 0x2503, 0x253c, 0x254b, /* ─ ━ │ ┃ ┼ ╋ */ |
---|
617 | 0x252c, 0x2534, 0x2533, 0x253b, 0x2566, 0x2569, /* ┬ ┴ ┳ ┻ ╦ ╩ */ |
---|
618 | 0x2550, 0x2551, 0x256c, /* ═ ║ ╬ */ |
---|
619 | 0x2575, 0x2577, 0x2579, 0x257b, /* ╵ ╷ ╹ ╻ */ |
---|
620 | 0 |
---|
621 | }; |
---|
622 | |
---|
623 | static uint32_t const pairs[] = |
---|
624 | { |
---|
625 | /* ASCII */ |
---|
626 | '(', ')', |
---|
627 | '/', '\\', |
---|
628 | '<', '>', |
---|
629 | '[', ']', |
---|
630 | 'b', 'd', |
---|
631 | 'p', 'q', |
---|
632 | '{', '}', |
---|
633 | /* ASCII-Unicode */ |
---|
634 | ';', 0x204f, /* ; ⁏ */ |
---|
635 | '`', 0x00b4, /* ` ´ */ |
---|
636 | ',', 0x02ce, /* , ˎ */ |
---|
637 | 'C', 0x03fd, /* C Ͻ */ |
---|
638 | 'E', 0x018e, /* E Ǝ */ |
---|
639 | 'L', 0x2143, /* L ⅃ */ |
---|
640 | 'N', 0x0418, /* N И */ |
---|
641 | 'R', 0x042f, /* R Я */ |
---|
642 | 'S', 0x01a7, /* S Ƨ */ |
---|
643 | 'c', 0x0254, /* c ɔ */ |
---|
644 | 'e', 0x0258, /* e ɘ */ |
---|
645 | /* CP437 */ |
---|
646 | 0x258c, 0x2590, /* ▌ ▐ */ |
---|
647 | 0x2596, 0x2597, /* ▖ ▗ */ |
---|
648 | 0x2598, 0x259d, /* ▘ ▝ */ |
---|
649 | 0x2599, 0x259f, /* ▙ ▟ */ |
---|
650 | 0x259a, 0x259e, /* ▚ ▞ */ |
---|
651 | 0x259b, 0x259c, /* ▛ ▜ */ |
---|
652 | 0x25ba, 0x25c4, /* ► ◄ */ |
---|
653 | 0x2192, 0x2190, /* → ← */ |
---|
654 | 0x2310, 0xac, /* ⌐ ¬ */ |
---|
655 | /* Box drawing */ |
---|
656 | 0x250c, 0x2510, /* ┌ ┐ */ |
---|
657 | 0x2514, 0x2518, /* └ ┘ */ |
---|
658 | 0x251c, 0x2524, /* ├ ┤ */ |
---|
659 | 0x250f, 0x2513, /* ┏ ┓ */ |
---|
660 | 0x2517, 0x251b, /* ┗ ┛ */ |
---|
661 | 0x2523, 0x252b, /* ┣ ┫ */ |
---|
662 | 0x2552, 0x2555, /* ╒ ╕ */ |
---|
663 | 0x2558, 0x255b, /* ╘ ╛ */ |
---|
664 | 0x2553, 0x2556, /* ╓ ╖ */ |
---|
665 | 0x2559, 0x255c, /* ╙ ╜ */ |
---|
666 | 0x2554, 0x2557, /* ╔ ╗ */ |
---|
667 | 0x255a, 0x255d, /* ╚ ╝ */ |
---|
668 | 0x255e, 0x2561, /* ╞ ╡ */ |
---|
669 | 0x255f, 0x2562, /* ╟ ╢ */ |
---|
670 | 0x2560, 0x2563, /* ╠ ╣ */ |
---|
671 | 0x2574, 0x2576, /* ╴ ╶ */ |
---|
672 | 0x2578, 0x257a, /* ╸ ╺ */ |
---|
673 | 0 |
---|
674 | }; |
---|
675 | |
---|
676 | for(i = 0; noflip[i]; i++) |
---|
677 | if(ch == noflip[i]) |
---|
678 | return ch; |
---|
679 | |
---|
680 | for(i = 0; pairs[i]; i++) |
---|
681 | if(ch == pairs[i]) |
---|
682 | return pairs[i ^ 1]; |
---|
683 | |
---|
684 | return ch; |
---|
685 | } |
---|
686 | |
---|
687 | static uint32_t flopchar(uint32_t ch) |
---|
688 | { |
---|
689 | int i; |
---|
690 | |
---|
691 | static uint32_t const noflop[] = |
---|
692 | { |
---|
693 | /* ASCII */ |
---|
694 | ' ', '(', ')', '*', '+', '-', '0', '3', '8', ':', '<', '=', |
---|
695 | '>', 'B', 'C', 'D', 'E', 'H', 'I', 'K', 'O', 'X', '[', ']', |
---|
696 | 'c', 'o', '{', '|', '}', |
---|
697 | /* CP437 and box drawing */ |
---|
698 | 0x2591, 0x2592, 0x2593, 0x2588, 0x258c, 0x2590, /* ░ ▒ ▓ █ ▌ ▐ */ |
---|
699 | 0x2500, 0x2501, 0x2503, 0x2503, 0x253c, 0x254b, /* ─ ━ │ ┃ ┼ ╋ */ |
---|
700 | 0x251c, 0x2524, 0x2523, 0x252b, 0x2560, 0x2563, /* ├ ┤ ┣ ┫ ╠ ╣ */ |
---|
701 | 0x2550, 0x2551, 0x256c, /* ═ ║ ╬ */ |
---|
702 | 0x2574, 0x2576, 0x2578, 0x257a, /* ╴ ╶ ╸ ╺ */ |
---|
703 | 0 |
---|
704 | }; |
---|
705 | |
---|
706 | static uint32_t const pairs[] = |
---|
707 | { |
---|
708 | /* ASCII */ |
---|
709 | '/', '\\', |
---|
710 | 'M', 'W', |
---|
711 | ',', '`', |
---|
712 | 'b', 'p', |
---|
713 | 'd', 'q', |
---|
714 | 'p', 'q', |
---|
715 | 'f', 't', |
---|
716 | '.', '\'', |
---|
717 | /* ASCII-Unicode */ |
---|
718 | '_', 0x203e, /* _ ‾ */ |
---|
719 | '!', 0x00a1, /* ! ¡ */ |
---|
720 | 'L', 0x0413, /* L Г */ |
---|
721 | 'N', 0x0418, /* N И */ |
---|
722 | 'P', 0x042c, /* P Ь */ |
---|
723 | 'R', 0x0281, /* R ʁ */ |
---|
724 | 'S', 0x01a7, /* S Ƨ */ |
---|
725 | 'U', 0x0548, /* U Ո */ |
---|
726 | 'V', 0x039b, /* V Λ */ |
---|
727 | 'Y', 0x2144, /* Y ⅄ */ |
---|
728 | 'h', 0x03bc, /* h μ */ |
---|
729 | 'i', 0x1d09, /* i ᴉ */ |
---|
730 | 'j', 0x1e37, /* j ḷ */ |
---|
731 | 'l', 0x0237, /* l ȷ */ |
---|
732 | 'v', 0x028c, /* v ʌ */ |
---|
733 | 'w', 0x028d, /* w ʍ */ |
---|
734 | 'y', 0x03bb, /* y λ */ |
---|
735 | /* Not perfect, but better than nothing */ |
---|
736 | '"', 0x201e, /* " „ */ |
---|
737 | 'm', 0x026f, /* m ɯ */ |
---|
738 | 'n', 'u', |
---|
739 | /* CP437 */ |
---|
740 | 0x2584, 0x2580, /* ▄ ▀ */ |
---|
741 | 0x2596, 0x2598, /* ▖ ▘ */ |
---|
742 | 0x2597, 0x259d, /* ▗ ▝ */ |
---|
743 | 0x2599, 0x259b, /* ▙ ▛ */ |
---|
744 | 0x259f, 0x259c, /* ▟ ▜ */ |
---|
745 | 0x259a, 0x259e, /* ▚ ▞ */ |
---|
746 | /* Box drawing */ |
---|
747 | 0x250c, 0x2514, /* ┌ └ */ |
---|
748 | 0x2510, 0x2518, /* ┐ ┘ */ |
---|
749 | 0x252c, 0x2534, /* ┬ ┴ */ |
---|
750 | 0x250f, 0x2517, /* ┏ ┗ */ |
---|
751 | 0x2513, 0x251b, /* ┓ ┛ */ |
---|
752 | 0x2533, 0x253b, /* ┳ ┻ */ |
---|
753 | 0x2554, 0x255a, /* ╔ ╚ */ |
---|
754 | 0x2557, 0x255d, /* ╗ ╝ */ |
---|
755 | 0x2566, 0x2569, /* ╦ ╩ */ |
---|
756 | 0x2552, 0x2558, /* ╒ ╘ */ |
---|
757 | 0x2555, 0x255b, /* ╕ ╛ */ |
---|
758 | 0x2564, 0x2567, /* ╤ ╧ */ |
---|
759 | 0x2553, 0x2559, /* ╓ ╙ */ |
---|
760 | 0x2556, 0x255c, /* ╖ ╜ */ |
---|
761 | 0x2565, 0x2568, /* ╥ ╨ */ |
---|
762 | 0x2575, 0x2577, /* ╵ ╷ */ |
---|
763 | 0x2579, 0x257b, /* ╹ ╻ */ |
---|
764 | 0 |
---|
765 | }; |
---|
766 | |
---|
767 | for(i = 0; noflop[i]; i++) |
---|
768 | if(ch == noflop[i]) |
---|
769 | return ch; |
---|
770 | |
---|
771 | for(i = 0; pairs[i]; i++) |
---|
772 | if(ch == pairs[i]) |
---|
773 | return pairs[i ^ 1]; |
---|
774 | |
---|
775 | return ch; |
---|
776 | } |
---|
777 | |
---|
778 | static uint32_t rotatechar(uint32_t ch) |
---|
779 | { |
---|
780 | int i; |
---|
781 | |
---|
782 | static uint32_t const norotate[] = |
---|
783 | { |
---|
784 | /* ASCII */ |
---|
785 | ' ', '*', '+', '-', '/', '0', '8', ':', '=', 'H', 'I', 'N', |
---|
786 | 'O', 'S', 'X', 'Z', '\\', 'o', 's', 'x', 'z', '|', |
---|
787 | /* Unicode */ |
---|
788 | 0x2591, 0x2592, 0x2593, 0x2588, 0x259a, 0x259e, /* ░ ▒ ▓ █ ▚ ▞ */ |
---|
789 | 0x2500, 0x2501, 0x2503, 0x2503, 0x253c, 0x254b, /* ─ ━ │ ┃ ┼ ╋ */ |
---|
790 | 0x2550, 0x2551, 0x256c, /* ═ ║ ╬ */ |
---|
791 | 0 |
---|
792 | }; |
---|
793 | |
---|
794 | static uint32_t const pairs[] = |
---|
795 | { |
---|
796 | /* ASCII */ |
---|
797 | '(', ')', |
---|
798 | '<', '>', |
---|
799 | '[', ']', |
---|
800 | '{', '}', |
---|
801 | '.', '\'', |
---|
802 | '6', '9', |
---|
803 | 'M', 'W', |
---|
804 | 'b', 'q', |
---|
805 | 'd', 'p', |
---|
806 | 'n', 'u', |
---|
807 | /* ASCII-Unicode */ |
---|
808 | '_', 0x203e, /* _ ‾ */ |
---|
809 | ',', 0x00b4, /* , ´ */ |
---|
810 | '`', 0x02ce, /* ` ˎ */ |
---|
811 | '&', 0x214b, /* & ⅋ */ |
---|
812 | '!', 0x00a1, /* ! ¡ */ |
---|
813 | '?', 0x00bf, /* ? ¿ */ |
---|
814 | 'C', 0x03fd, /* C Ͻ */ |
---|
815 | 'E', 0x018e, /* E Ǝ */ |
---|
816 | 'F', 0x2132, /* F Ⅎ */ |
---|
817 | 'L', 0x2142, /* L ⅂ */ |
---|
818 | 'U', 0x0548, /* U Ո */ |
---|
819 | 'V', 0x039b, /* V Λ */ |
---|
820 | 'Y', 0x2144, /* Y ⅄ */ |
---|
821 | 'a', 0x0250, /* a ɐ */ |
---|
822 | 'c', 0x0254, /* c ɔ */ |
---|
823 | 'e', 0x0259, /* e ə */ |
---|
824 | 'f', 0x025f, /* f ɟ */ |
---|
825 | 'g', 0x1d77, /* g ᵷ */ |
---|
826 | 'h', 0x0265, /* h ɥ */ |
---|
827 | 'i', 0x1d09, /* i ᴉ */ |
---|
828 | 'j', 0x1e37, /* j ḷ */ |
---|
829 | 'k', 0x029e, /* k ʞ */ |
---|
830 | 'l', 0x0237, /* l ȷ */ |
---|
831 | 'm', 0x026f, /* m ɯ */ |
---|
832 | 'r', 0x0279, /* r ɹ */ |
---|
833 | 't', 0x0287, /* t ʇ */ |
---|
834 | 'v', 0x028c, /* v ʌ */ |
---|
835 | 'w', 0x028d, /* w ʍ */ |
---|
836 | 'y', 0x028e, /* y ʎ */ |
---|
837 | /* Not perfect, but better than nothing */ |
---|
838 | '"', 0x201e, /* " „ */ |
---|
839 | /* Misc Unicode */ |
---|
840 | 0x00e6, 0x1d02, /* æ ᴂ */ |
---|
841 | 0x0153, 0x1d14, /* œ ᴔ */ |
---|
842 | /* CP437 */ |
---|
843 | 0x258c, 0x2590, /* ▌ ▐ */ |
---|
844 | 0x2584, 0x2580, /* ▄ ▀ */ |
---|
845 | 0x2596, 0x259d, /* ▖ ▝ */ |
---|
846 | 0x2597, 0x2598, /* ▗ ▘ */ |
---|
847 | 0x2599, 0x259c, /* ▙ ▜ */ |
---|
848 | 0x259f, 0x259b, /* ▟ ▛ */ |
---|
849 | /* Box drawing */ |
---|
850 | 0x250c, 0x2518, /* ┌ ┘ */ |
---|
851 | 0x2510, 0x2514, /* ┐ └ */ |
---|
852 | 0x251c, 0x2524, /* ├ ┤ */ |
---|
853 | 0x252c, 0x2534, /* ┬ ┴ */ |
---|
854 | 0x250f, 0x251b, /* ┏ ┛ */ |
---|
855 | 0x2513, 0x2517, /* ┓ ┗ */ |
---|
856 | 0x2523, 0x252b, /* ┣ ┫ */ |
---|
857 | 0x2533, 0x253b, /* ┳ ┻ */ |
---|
858 | 0x2554, 0x255d, /* ╔ ╝ */ |
---|
859 | 0x2557, 0x255a, /* ╗ ╚ */ |
---|
860 | 0x2560, 0x2563, /* ╠ ╣ */ |
---|
861 | 0x2566, 0x2569, /* ╦ ╩ */ |
---|
862 | 0x2552, 0x255b, /* ╒ ╛ */ |
---|
863 | 0x2555, 0x2558, /* ╕ ╘ */ |
---|
864 | 0x255e, 0x2561, /* ╞ ╡ */ |
---|
865 | 0x2564, 0x2567, /* ╤ ╧ */ |
---|
866 | 0x2553, 0x255c, /* ╓ ╜ */ |
---|
867 | 0x2556, 0x2559, /* ╖ ╙ */ |
---|
868 | 0x255f, 0x2562, /* ╟ ╢ */ |
---|
869 | 0x2565, 0x2568, /* ╥ ╨ */ |
---|
870 | 0x2574, 0x2576, /* ╴ ╶ */ |
---|
871 | 0x2575, 0x2577, /* ╵ ╷ */ |
---|
872 | 0x2578, 0x257a, /* ╸ ╺ */ |
---|
873 | 0x2579, 0x257b, /* ╹ ╻ */ |
---|
874 | 0 |
---|
875 | }; |
---|
876 | |
---|
877 | for(i = 0; norotate[i]; i++) |
---|
878 | if(ch == norotate[i]) |
---|
879 | return ch; |
---|
880 | |
---|
881 | for(i = 0; pairs[i]; i++) |
---|
882 | if(ch == pairs[i]) |
---|
883 | return pairs[i ^ 1]; |
---|
884 | |
---|
885 | return ch; |
---|
886 | } |
---|
887 | |
---|
888 | static uint32_t const leftright2[] = |
---|
889 | { |
---|
890 | /* ASCII */ |
---|
891 | '/', '\\', |
---|
892 | '|', '-', |
---|
893 | '|', '_', /* This is all right because there was already a '|' before */ |
---|
894 | /* ASCII-Unicode */ |
---|
895 | '|', 0x203e, /* | ‾ */ |
---|
896 | /* Misc Unicode */ |
---|
897 | 0x2571, 0x2572, /* ╱ ╲ */ |
---|
898 | /* Box drawing */ |
---|
899 | 0x2500, 0x2502, /* ─ │ */ |
---|
900 | 0x2501, 0x2503, /* ━ ┃ */ |
---|
901 | 0x2550, 0x2551, /* ═ ║ */ |
---|
902 | 0, 0 |
---|
903 | }; |
---|
904 | |
---|
905 | static uint32_t const leftright4[] = |
---|
906 | { |
---|
907 | /* ASCII */ |
---|
908 | '<', 'v', '>', '^', |
---|
909 | ',', '.', '\'', '`', |
---|
910 | /* ASCII / Unicode */ |
---|
911 | '(', 0x203f, ')', 0x2040, /* ( ‿ ) ⁀ */ |
---|
912 | /* Misc Unicode */ |
---|
913 | 0x256d, 0x2570, 0x256f, 0x256e, /* ╭ ╰ ╯ ╮ */ |
---|
914 | /* CP437 */ |
---|
915 | 0x258c, 0x2584, 0x2590, 0x2580, /* ▌ ▄ ▐ ▀ */ |
---|
916 | 0x2596, 0x2597, 0x259d, 0x2598, /* ▖ ▗ ▝ ▘ */ |
---|
917 | 0x2599, 0x259f, 0x259c, 0x259b, /* ▙ ▟ ▜ ▛ */ |
---|
918 | /* Box drawing */ |
---|
919 | 0x250c, 0x2514, 0x2518, 0x2510, /* ┌ └ ┘ ┐ */ |
---|
920 | 0x250f, 0x2517, 0x251b, 0x2513, /* ┏ ┗ ┛ ┓ */ |
---|
921 | 0x251c, 0x2534, 0x2524, 0x252c, /* ├ ┴ ┤ ┬ */ |
---|
922 | 0x2523, 0x253b, 0x252b, 0x2533, /* ┣ ┻ ┫ ┳ */ |
---|
923 | 0x2552, 0x2559, 0x255b, 0x2556, /* ╒ ╙ ╛ ╖ */ |
---|
924 | 0x2553, 0x2558, 0x255c, 0x2555, /* ╓ ╘ ╜ ╕ */ |
---|
925 | 0x2554, 0x255a, 0x255d, 0x2557, /* ╔ ╚ ╝ ╗ */ |
---|
926 | 0x255e, 0x2568, 0x2561, 0x2565, /* ╞ ╨ ╡ ╥ */ |
---|
927 | 0x255f, 0x2567, 0x2562, 0x2564, /* ╟ ╧ ╢ ╤ */ |
---|
928 | 0x2560, 0x2569, 0x2563, 0x2566, /* ╠ ╩ ╣ ╦ */ |
---|
929 | 0x2574, 0x2577, 0x2576, 0x2575, /* ╴ ╷ ╶ ╵ */ |
---|
930 | 0x2578, 0x257b, 0x257a, 0x2579, /* ╸ ╻ ╺ ╹ */ |
---|
931 | 0, 0, 0, 0 |
---|
932 | }; |
---|
933 | |
---|
934 | static uint32_t leftchar(uint32_t ch) |
---|
935 | { |
---|
936 | int i; |
---|
937 | |
---|
938 | for(i = 0; leftright2[i]; i++) |
---|
939 | if(ch == leftright2[i]) |
---|
940 | return leftright2[(i & ~1) | ((i + 1) & 1)]; |
---|
941 | |
---|
942 | for(i = 0; leftright4[i]; i++) |
---|
943 | if(ch == leftright4[i]) |
---|
944 | return leftright4[(i & ~3) | ((i + 1) & 3)]; |
---|
945 | |
---|
946 | return ch; |
---|
947 | } |
---|
948 | |
---|
949 | static uint32_t rightchar(uint32_t ch) |
---|
950 | { |
---|
951 | int i; |
---|
952 | |
---|
953 | for(i = 0; leftright2[i]; i++) |
---|
954 | if(ch == leftright2[i]) |
---|
955 | return leftright2[(i & ~1) | ((i - 1) & 1)]; |
---|
956 | |
---|
957 | for(i = 0; leftright4[i]; i++) |
---|
958 | if(ch == leftright4[i]) |
---|
959 | return leftright4[(i & ~3) | ((i - 1) & 3)]; |
---|
960 | |
---|
961 | return ch; |
---|
962 | } |
---|
963 | |
---|
964 | static uint32_t const leftright2x2[] = |
---|
965 | { |
---|
966 | /* ASCII / Unicode */ |
---|
967 | '-', '-', 0x4e28, CUCUL_MAGIC_FULLWIDTH, /* -- 丨 */ |
---|
968 | 0, 0, 0, 0 |
---|
969 | }; |
---|
970 | |
---|
971 | static uint32_t const leftright2x4[] = |
---|
972 | { |
---|
973 | /* ASCII */ |
---|
974 | ':', ' ', '.', '.', ' ', ':', '\'', '\'', |
---|
975 | /* ASCII / Unicode */ |
---|
976 | ' ', '`', 0x00b4, ' ', 0x02ce, ' ', ' ', ',', /* ` ´ ˎ , */ |
---|
977 | ' ', '`', '\'', ' ', '.', ' ', ' ', ',', |
---|
978 | '`', ' ', ',', ' ', ' ', 0x00b4, ' ', 0x02ce, /* ` , ˎ ´ */ |
---|
979 | '`', ' ', ',', ' ', ' ', '.', ' ', '\'', |
---|
980 | '/', ' ', '-', 0x02ce, ' ', '/', '`', '-', /* / -ˎ / `- */ |
---|
981 | '/', ' ', '-', '.', ' ', '/', '\'', '-', |
---|
982 | '\\', ' ', ',', '-', ' ', '\\', '-', 0x00b4, /* \ ,- \ -´ */ |
---|
983 | '\\', ' ', '.', '-', ' ', '\\', '-', '\'', |
---|
984 | '|', ' ', '_', '_', ' ', '|', 0x203e, 0x203e, /* | __ | ‾‾ */ |
---|
985 | '_', '|', 0x203e, '|', '|', 0x203e, '|', '_', /* _| ‾| |‾ |_ */ |
---|
986 | '|', '_', '_', '|', 0x203e, '|', '|', 0x203e, /* |_ _| ‾| |‾ */ |
---|
987 | '_', ' ', ' ', 0x2577, ' ', 0x203e, 0x2575, ' ', /* _ ╷ ‾ ╵ */ |
---|
988 | ' ', '_', ' ', 0x2575, 0x203e, ' ', 0x2577, ' ', /* _ ╵ ‾ ╷ */ |
---|
989 | /* Not perfect, but better than nothing */ |
---|
990 | ' ', '`', '\'', ' ', '.', ' ', ' ', ',', |
---|
991 | '`', ' ', ',', ' ', ' ', '.', ' ', '\'', |
---|
992 | 0, 0, 0, 0, 0, 0, 0, 0 |
---|
993 | }; |
---|
994 | |
---|
995 | static void leftpair(uint32_t pair[2]) |
---|
996 | { |
---|
997 | int i; |
---|
998 | |
---|
999 | for(i = 0; leftright2x2[i]; i += 2) |
---|
1000 | if(pair[0] == leftright2x2[i] && pair[1] == leftright2x2[i + 1]) |
---|
1001 | { |
---|
1002 | pair[0] = leftright2x2[(i & ~3) | ((i + 2) & 3)]; |
---|
1003 | pair[1] = leftright2x2[((i & ~3) | ((i + 2) & 3)) + 1]; |
---|
1004 | return; |
---|
1005 | } |
---|
1006 | |
---|
1007 | for(i = 0; leftright2x4[i]; i += 2) |
---|
1008 | if(pair[0] == leftright2x4[i] && pair[1] == leftright2x4[i + 1]) |
---|
1009 | { |
---|
1010 | pair[0] = leftright2x4[(i & ~7) | ((i + 2) & 7)]; |
---|
1011 | pair[1] = leftright2x4[((i & ~7) | ((i + 2) & 7)) + 1]; |
---|
1012 | return; |
---|
1013 | } |
---|
1014 | } |
---|
1015 | |
---|
1016 | static void rightpair(uint32_t pair[2]) |
---|
1017 | { |
---|
1018 | int i; |
---|
1019 | |
---|
1020 | for(i = 0; leftright2x2[i]; i += 2) |
---|
1021 | if(pair[0] == leftright2x2[i] && pair[1] == leftright2x2[i + 1]) |
---|
1022 | { |
---|
1023 | pair[0] = leftright2x2[(i & ~3) | ((i - 2) & 3)]; |
---|
1024 | pair[1] = leftright2x2[((i & ~3) | ((i - 2) & 3)) + 1]; |
---|
1025 | return; |
---|
1026 | } |
---|
1027 | |
---|
1028 | for(i = 0; leftright2x4[i]; i += 2) |
---|
1029 | if(pair[0] == leftright2x4[i] && pair[1] == leftright2x4[i + 1]) |
---|
1030 | { |
---|
1031 | pair[0] = leftright2x4[(i & ~7) | ((i - 2) & 7)]; |
---|
1032 | pair[1] = leftright2x4[((i & ~7) | ((i - 2) & 7)) + 1]; |
---|
1033 | return; |
---|
1034 | } |
---|
1035 | } |
---|
1036 | |
---|